Counter-Strike 2

Counter-Strike 2

Este objeto no es compatible con Counter-Strike 2. Consulta la página de instrucciones para saber por qué razón no es compatible con Counter-Strike 2.
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de_yemen
   
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Modo de juego: Clásicos, Deathmatch
Etiquetas: Map
Tamaño
Publicado el
Actualizado el
2.723 MB
1 JUL 2016 a las 10:55 a. m.
14 AGO 2016 a las 11:09 a. m.
23 notas sobre cambios ( ver )

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de_yemen

Descripción
Hello guys!
If you enjoyed playing my map, don't forget to rate and comment! And if you find any bug or glitch, or you have just a suggestion, comment me on my steam profile!
Discusiones populares Ver todo (2)
0
2 AGO 2016 a las 1:05 p. m.
FIJO: Improvement suggestions
Brii Brii Bicus Dicus Bombicus
0
2 AGO 2016 a las 1:03 p. m.
FIJO: Bug report
Brii Brii Bicus Dicus Bombicus
6 comentarios
Brii Brii Bicus Dicus Bombicus  [autor] 22 AGO 2016 a las 10:03 a. m. 
Hello, SharpCS!
Thank you, my friend. I hope you'll enjoy every more updates we make on it!
Slave Hunter 19 AGO 2016 a las 8:37 a. m. 
Great map!
Brii Brii Bicus Dicus Bombicus  [autor] 29 JUL 2016 a las 4:26 a. m. 
Hello, C0re!
Thanks for your opinion! I try to spend all time I have to complete this map. I still think that the map is small and I shoud make a overall remake, because I think that the buildings are huge (like walls). If you find anything interesting, comment me here!
C0re 28 JUL 2016 a las 9:02 a. m. 
I tried your map again, after i saw you added textures. I think if looks really good with the textures. The sun seemed a bit bright, may want to turn it down a bit. I see you changed it around a bit, it seems as though the ct's can have more coverage then they did before. Good job.
Brii Brii Bicus Dicus Bombicus  [autor] 15 JUL 2016 a las 12:27 a. m. 
Hello, C0re!
Thanks for feedback, I realy apreciate it. I had an idea of moving T side more near the B site, deleting the platform up the doors at B, maybe overall remake bombsite B, edit CT spawn (so the tower is not OP), add more paths to the B plant and adding more covers, because my map has lack of it.
Anyway, you think I should add mid? I can try, but I don't know where sould I make it. So, if you have any suggestions, text me and I can try to add it! :)
-Fr3sh
C0re 14 JUL 2016 a las 6:33 p. m. 
I feel this map is heavily T sided. Since the bombsites are so close, it would be expected that a mid would occur, but it lacks one. Because the T's can have great control over their area, Ct's must stay at bombsites or behind them. Bombsite A has too many cover options for the T's. Otherwise it looks fine as it is.

It would be really great if you could try my map: http://steamcommunity.com/sharedfiles/filedetails/?id=717534329;
I found on 3kliskphilip-reddit. I decided to try your map because i am lacking feedback as a map creater.