Portal 2

Portal 2

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Beschreibung
Brain twisting puzzles created by Gamers With Jobs.

http://www.gamerswithjobs.com/
Inhalte (76)
Jumping
Erstellt von CathodeRayTube
GWJ An experiment and a recreation of an old puzzle....
The Turret Emporium
Erstellt von Omaha
The only thing standing between you and the exit are about 20 turrets. They just want to be loved. Caution: Turret love can cause skin irritation. Also death....
Jump 2
Erstellt von CathodeRayTube
GWJ A variation on my first level. Version 3...
Repulsed Accelerant
Erstellt von Omaha
Use the various gels to get the various objects where they need to go. Simple enough! Well, simple enough for 'average' intelligence, anyways. Our accountants tell me only 13.7% of all test subjects will pass this test. Prove those bean counters wrong. Sho...
Crowbar Cathedral
Erstellt von CaptainCrowbar
Volume over quality here probably; just playing around with architecture....
Redwing's Switcheroo
Erstellt von [GWJ] Redwing
My first level, be kind!...
Mind the Gap
Erstellt von Mantid
The exit is in plain sight, but with few surfaces for portals, how will you get across?...
A.Maze.
Erstellt von demonbox
Explore. Look for blue. GWJ...
Deja Vu Nightmare 3.0
Erstellt von Kexx
Familiar? You've seen it, but your trusty buddy hasn't. Show him around. You'll be glad you did......
Ad Nauseum! 2.0
Erstellt von Kexx
Paints, planks, plates turrets, and a little of everything. First creation....
The Sphere Room
Erstellt von Kexx
A large expanse riddled with puzzles. Can you make it to the top?...
Speed
Erstellt von Kexx
Speed and Cubes. Are you fast enough to save the cube that will lead you to safety? Mind the learning process throughout. You will be tested at the end....
Testing^3
Erstellt von Mantid
Two cubes, a sphere, and some lasers. Sounds like an easy test. So get to it!...
Cube Disposal Unit
Erstellt von Mantid
Can you grab the cubes you need without being disposed yourself?...
Wall Climb Vertigo 2.0
Erstellt von Kexx
Get to the top. Simple enough....
4^2
Erstellt von Mantid
This room has been divided into four sections for your safety. Please be mindful of where you place your cube....
Black and White
Erstellt von Kexx
Black, White...doesn't matter. It's all about Orange......
Hanging Gardens of Babylon
Erstellt von Kexx
This relic of the past was design to keep trespassers at bay. ...
Swim
Erstellt von Kexx
Jump right in. Water's fine......
Cube Race
Erstellt von Kexx
Be ready to be fast on your feet......
The Cavern
Erstellt von Kexx
Navigate through this murky cave. Your trusty buddy will come along the way as far as she can, but the final haul is all up to you......
Quadratic Equation
Erstellt von Mantid
Four identical puzzles, four different tools....
Fountain of Youth 2.0
Erstellt von Kexx
A Zelda inspired Palace. To escape, collect the 4 Spheres located in each of the 4 Rooms devised in the theme of each Gel, but be careful, all 4 Gels land on the same surface, inside the infamous Fountain of Youth......
The Oil Rig
Erstellt von Kexx
Extraction in progress. Perhaps reversing the process will lead you out......
Dischordia
Erstellt von Kexx
Bringing the ol' girl with you will prove harder than it seems......
MechaSlinky 1.0
Erstellt von TheIdiotChildren
The MechaSlinky Collection, much like a newborn baby, starts off small, simple, and really ugly....
MechaSlinky 1.1
Erstellt von TheIdiotChildren
Suddenly, the MechaSlinky Collection hits a massive growth spurt, and, I don't know, something about chasms and goo that would probably sound too naughty to put in this description. Look, I'm not very good at metaphors, okay?...
MechaSlinky 1.2
Erstellt von TheIdiotChildren
Is that MechaSlinky Collection? Oh my, look how tall you are. Seems like only yesterday you were in diapers....
MechaSlinky 1.3
Erstellt von TheIdiotChildren
Did you know that if you find yourself against a wall covered in blue gel and you're falling rather than bouncing, you can press the jump button to bounce off it?...
MechaSlinky 1.4
Erstellt von TheIdiotChildren
This one is probably easier than it looks....
MechaSlinky 1.5
Erstellt von TheIdiotChildren
Don't worry. The turrets are only there for your protection. Now releax and enjoy a nice, leisurely swim. You've earned it....
MechaSlinky 1.6
Erstellt von TheIdiotChildren
All over the country, people have been testing simply to past the tests ever since the introduction of the No Cube Left Behind program....
MechaSlinky 1.7
Erstellt von TheIdiotChildren
This chamber has a very special feature. An experimental new strawberry-scented lazer! (Patent pending) Caution: Prolonged exposure to the lazer's strawberry scent can cause headaches, dizziness, diarrhea, vomiting, blurred vision, color blindness, color d...
MechaSlinky 1.8
Erstellt von TheIdiotChildren
This one's got it all! Excursion funnels, gel, lazers, boxes, balls, buttons, walls, floors, ceilings, stairs, lights, oxygen... the list literally goes on!...
MechaSlinky 1.9
Erstellt von TheIdiotChildren
Well, you and I have been together for nine long test chambers, unless you skipped ahead like a filthy cheating jerk cheater. I bet you're beginning to feel like a lab rat stuck in a cage. I think I have just what you need. A big cage, where you will perfo...
Kiss Me Two Times
Erstellt von Kexx
Twice the amount of love needed for this one......
The Back N' Forth
Erstellt von Kexx
Speedy thing goes in, speedy thing goes out...indeed....
Pastulio's Cave
Erstellt von Kexx
Navigate through tempestuous waters......
Black
Erstellt von Kexx
Darkness falls across the land, The Midnight hour is close at hand... The foulest stench is in the air, The funk of forty thousand years, All the Science learned from womb, Won't be enough to stop your doom......
The Faith
Erstellt von Kexx
Have a little...it can change worlds......
Upward
Erstellt von Kexx
Cancelled submission to Gamers With Jobs Competition, where Verticality, whether climbing up or falling down, was the theme of the challenge. Went a different way in the end, but thought this was still a nice challenge....
Inside The Machine
Erstellt von Kexx
Journey through the inner workings of a typical map, discovering how exactly it is that each mechanism triggers each function....
The Rings of Hell
Erstellt von Kexx
Descend into the fiery pits of Hell......
Pinkerton's Fun House
Erstellt von Omaha
Fun!...
The Oop-De-Oop
Erstellt von Kexx
Experiment: To speed jump to different heights depending on ramp being up or not. Also, experimenting with caged, blue-gel covered cubes....
Wind
Erstellt von Kexx
Winds from the North and South are keeping you from your journey. Can you find a way to calm the currents?...
The Vault
Erstellt von Kexx
Not as straight forward as it seems. Prove your skill, and the vault shall be yours... Experiment: "I see a Light Bridge, and I want to paint it Black...I mean, Orange..."...
Iris
Erstellt von Kexx
Just like a camera, just like an eye, the aperture of the iris is paramount... Experiment: Flattening the stairs is crucial for solving the puzzle. Worked in engaging visuals for that very purpose. ...
Science!
Erstellt von Omaha
A simple map with a (somewhat failed) experiment involving flipping panels one by one by using one button. This 'somewhat failed' because the editor only allows so many objects. The flip panels were originally supposed to spell out a word, but I ran out of...
Sphinxes Gate
Erstellt von Kexx
Inspired by The Neverending Story. Only the true and brave may cross the Sphinxes Gate, before reaching the Southern Oracle......
Up and Down and Up and...
Erstellt von [GWJ] Sylvar C.H.
Take a journey first up to the top and then back down as your work your way toward the final puzzle....
Diagonalis
Erstellt von Kexx
Experiment: Speed and Bounce Gels combine to achieve a long jump, but diagonally. Testing angled panels....
Paint The Cube
Erstellt von Kexx
Experiment: Through various paints on the same cube, you must devise a way to rid yourself of the turret guarding the exit bridge....
Penrose Steps
Erstellt von Kexx
Can you find the cube? Can you get to it? Note: More of a visual feat, than a puzzle persay. Judge accordingly :)...
Cleansing Burn
Erstellt von [GWJ] Sylvar C.H.
The last test subject left this room a mess. Now you can clean it up... or you could solve the chamber and leave....
The Monorail
Erstellt von Kexx
Experiment: Using track platforms to creat ski-like monorails, and in between placing puzzle elements....
Indiana Jones
Erstellt von Kexx
Inspired by the adventures of Indiana Jones and his daring escapades. Experiment: Removing a Cube from its button unleashes hell. Also testing with timed triggers and mechanisms....
Black II
Erstellt von Kexx
Part 2 of a series of chambers drenched in shadowy darkness. Navigate carefully....
Bubble Bobble
Erstellt von Kexx
Blue Gel doesn't get enough love, because it hasn't been put to proper use. Not til now....
Flick
Erstellt von Kexx
Experiment: Continued researching various methods of Gel Transportation and it's results. Here, the purpose is to use the White Gel to not only free yourself, but also to reach the exit....
Gateway
Erstellt von Kexx
Experiment: Test subject's critical thinking skills....
Love
Erstellt von Kexx
A tale of love and peril. Blue McCube and Rosy Pinkerton want nothing more on this earth, than to be with each other. Help them live their dream....
Love II
Erstellt von Kexx
Forces beyond basic comprehension have decided that Blue McCube and Rosy Pinkerton don't deserve to be together. But their love is too great to be stopped. They don't care they've been trapped again. They know that in the end, nothing will ever stop them, ...
Portal Conservation
Erstellt von Kexx
Experiment: Portals must remain in place in order to advance....
Rocketeer
Erstellt von Kexx
Wait for the opportune moment....
Spark
Erstellt von Kexx
Experiment: Playing with lasers, relays, and portal ingenuity....
Black III
Erstellt von Kexx
Part III of a continuous series of chambers submerged in the depths of the great Penumbra......
Preparation H
Erstellt von Kexx
Experiment: Cube transportation and Fizzlers....
Choose Your Own Adventure!
Erstellt von Kexx
Remember the books? No? Here's the gist: You choose where you want to go, and how you want to finish! Replay it and find all the different paths, for a whopping 14 total different chambers! The different paths are: LEFT - LEFT LEFT - RIGHT MID - LEFT MID -...
Memory Lane
Erstellt von Kexx
Experiment: An attempt to recreate puzzle elements first seen on the announcement videos of Portal 2....
Ladies First
Erstellt von Kexx
Be a gentleman, and let her go first. Just don't let her get too far in front, you never know when there'll be a puddle you need to put your jacket on so she can cross safely! Note: Map created for a friend who requested a "twitch" map. Be careful what you...
Splat
Erstellt von Kexx
Experiment: Gel transportation and its uses. F6 saves your game. F7 loads your game. ...
Phoenix
Erstellt von Kexx
Experiment: Cube mechanics. F6 to save game. F7 to load game....
White On Black
Erstellt von Mr Vapour Waterhandle
Only one testing element: conversion gel. Sounds easy enough, right? Difficulty: hope you like gel physics! Not as mean as before, for good reasons. Although the solution(s) are more elaborate than before. Requires okay to good reflexes, depending on how y...
Double the Puzzle
Erstellt von Mr Vapour Waterhandle
A double bill featuring two pretty different test chambers for the subscription of one. Featuring: 'Puzzle 1' http://grooveshark.com/#!/s/Song+1/2TELg4?src=5 and 'T-beam (puzzle 3)' What about puzzle 2? He called in sick. If you're trying something and it ...
Light Glider
Erstellt von Mr Vapour Waterhandle
This map follows the rules of the 6 item mapmaker challenge: you get 6 items to build a test, minus light strips, entry/exit, and purely visual stuff. This map uses: tractor beam, reversed tractor beam, angled panel, light bridge, weighted button, cube. Up...