Stellaris

Stellaris

1,412 ratings
ZBeautiful Battles
 
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0.017 MB
May 11, 2016 @ 11:42pm
Sep 24, 2017 @ 7:14pm
56 Change Notes ( view )

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ZBeautiful Battles

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Description
This mod improves the battle aesthetics of the game by making changes that
alter the flow and spacing of space battles in Stellaris.

- Updated for Stellaris version 1.8 Capek (3943)
- Mod version 4.1 (PLEASE REFER TO CHANGELOG FOR DETAILS!!!!!!!)
- NEW YBeautiful Battles Companion MOD!!!!!! Please see link below!
http://steamcommunity.com/sharedfiles/filedetails/?id=700233283
(This companion mod will further improve battle spacing / aesthetics but with more balance
changes then the original ZBeautiful Battles - Users beware)

The following changes were made to improve the overall spacing, flow, visibility and
tactical awareness of battles at a glance ((*****Each file changed is grouped under a
category and labelled by how IMPORTANT and thus OVERWRITABLE they are*****))::::

(*VITAL* - overwriting these will break mod*)
-COMMON\SHIP_BEHAVIORS\STANDARD_SHIP_BEHAVIORS.TXT
* Ship behavior (Combat CPUs) tweaked by changing collision awareness, prefered
attack range, formation distance and return to formation distance.
-COMMON\DEFINES\BB_DEFINES.LUA (Should not be overwritable - custom file name)
* Decreased combat_back_off rate for better spacing in close combat.
* Increased Fleet Base Formation Scale by a small amount to space out ships in
pre combat / sublight / lightspeed formation. (Better spacing / Less collision, clipping)
* Increased Ship random height offset by a large amount.
(Better spacing / Less collision, clipping)

(*IMPORTANT* but overwritable - will affect overall quality of mod*)
(All weapon changes here were applied globally to minimize tampering with vanilla balance
and PRIMARILY for aesthetic value)
-COMMON\SHIP_SIZES\00_SHIP_SIZES.TXT
* Ship COMBAT speed was reduced to allow for less blobbing & more long range
exchange of fire.
* Ship COMBAT rotation speed was reduced to eliminate unrealistic / jittery turning
behavior.

The above listed changes alter the battle flow and graphics in a pronounced way and
(IMHO) vastly improve the visual quality of battles in Stellaris. With these changes
the following should be experienced:::
- Battles are more 3D now!!!
- Battles are clearer and ships move in less jarring ways.
- Much less clipping of ships and generally more space between ships.

COMPATIBILITY
Achievement Compatible :: Not compatible.
Save game Compatible :: Should be compatible but no guarantees.
Popular Discussions View All (12)
24
Jun 14, 2016 @ 2:22am
Missiles for Days
AJAX
10
Jun 12, 2016 @ 1:03pm
PINNED: RE: Changes to Ship Computers / Weapon range increase
Blackthorn
6
Jun 7, 2016 @ 12:37am
Test test test and more test
test
< >
1,527 Comments
In_The_Motion Feb 6 @ 10:06pm 
is there any difference beetwen this mod adn isb graphics, just wondering
Silver Knight Jan 23 @ 10:13am 
Yea they don't need to update their mods to show use that it can work for 1.9.All they need to do is write it on in the description so we know for sure it works.
Bastos Jan 19 @ 8:21pm 
1.9 .....neeed
:steamhappy:
SunYumer Jan 18 @ 10:17pm 
1.9plz
Ravemaster99 Jan 18 @ 1:29pm 
@essi2 I agree with all 3 things that you said. And to reiterate, if a mod says 1.8.x, that doesnt mean it will not work with anytning else.
That said, I would like to know if anyone can confirm that this mod still works?
paulo Jan 6 @ 8:07am 
Please, update this mod for Stellaris 1.9.1.
Greekfire Dec 28, 2017 @ 3:35pm 
Will this still work in the newest update?
glenne Dec 11, 2017 @ 3:51am 
Excellent mod! Please update. Thx.
essi2 Dec 10, 2017 @ 12:36am 
a) 1.9 shouldn't interfere with most mods afaik, based on the few bug fixes in it b) The update has only been out for 3 days c) Blackthorn probably has better things to do, it is December.
Conejo Rosa Dec 9, 2017 @ 7:12pm 
why dont update :(