Europa Universalis IV

Europa Universalis IV

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Rome
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41.480 MB
Apr 23, 2016 @ 5:41pm
May 9 @ 10:27pm
79 Change Notes ( view )

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Rome

In 1 collection by leion247
Leion247's Published Mods
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Description
This mod is meant to be a alternate history of Rome. It asks the questions of what if Rome changed back into a republic, what if Rome wasn't destroyed, and what if Rome was able to survive until 1444. Mods that change the look of the map in the pictures are not included. Feel free to give a suggestion to make this mod better, and to rate this on whether you enjoyed it or not.

About Rome:
Founded sometime between 337-476 via coup d'état and with support from the Pope, a new republic, similar to the one before the Conflict of the Orders, was created. The purpose of which was to elect the most capable person for bringing the country back from the clutches of death, which was getting closer day by day. While it isn’t certain who or exactly how it was wrought, the coup was certainly caused by the unstable and chaotic monarchy that made Rome fall so far from its glory. It was successful before any barbarians had taken hold of the Roma and so the first order of the new Roman Republic was to secure their position in the Italian region. Abandoning any hopes of having real control over Francia and after hard fought battles the Republic was able to secure its home region and parts of Northern Africa. By the time the Romans get to the start of the game the government is rather stable, and are no longer under immediate threat of destruction. However, with the long period of stagnation and the recent loss of Northern Africa, elements are starting to pine for the earlier days before the monarchy fell. Though Byzantium stayed a monarchy, they fully supported the new Roman Republic. Viewing that it’s structure didn’t inherently conflict with the empire at large, or at least them.

Government:
The Roman Republic has a Consul with three year terms. An individual may only be Consul for two terms and has less sweeping powers then previous eras. While still powerful in their own right, most of the political power is vested in the senate, which regained actual power over the state in the Coup. Primarily made up of the Patrician, Plebeians can still hold office. However, a Senator is no longer a life long position and doesn’t come with a wealth requirement. Instead it is now an elected office that is dominated by political families that are typically supported by the Curia/Pope and still hold enough wealth to strongly influence the elections in their favor. The Curia/Pope has become an important and influential figure within Roman politics, as they play a critical role in the security of Rome from other Catholic nations during this time.

With this government comes its own special government mechanics and parliament. Giving unique issues and abilities. A visual preview of their effects and modifiers is available above. Only the Roman Parliament issues require DLC. The Roman Republic government mechanics do not require any.

Culture:
The Roman culture has been moved to the Latin culture group and Byzantine and Greek are apart of the Hellenic culture group. The Greek culture group name was renamed to Hellenic. Byzantium accepts the Roman culture and Rome accepts the Byzantine culture.

Papal States:
The Papal States are a special subject type under Rome. This allows the Papacy to work as intended, while also continuing to make them effectively within Roman territory. Along with giving Rome a new government mechanic and allow for a unique disaster that wouldn't otherwise be possible.

Kingdom of Germany:
Known as the Holy Roman Empire in our timeline, the Kingdom of Germany is what central Europe would’ve been had Rome not fallen. The only reason the region rebranded itself to the HRE was because of spat with the Pope sometime after acquiring the title of King/Emperor of the Romans for defending the Pope against a Rebellion that threatened the Papal States. So with that, the Kingdom of Germany simply continues to exist as they did. Just without the ability to legitimize themselves as the Roman Empire or Holy. Along with the lack of northern Italian lands since they didn’t defend the Pope from said rebellion in this timeline, and therefore didn't acquire that land. Note, since there isn’t a way to know exactly how Central Europe would’ve developed other than the reduced decentralization of Royal Power and fragmentation, I took the liberty of re-adding some missing duchies related to the Stem Duchies of the earlier KoG and changed the starting King from Austria to Bavaria. We are assuming Charlemagne still had an empire, but may or may not have been crowned an Emperor by the Pope. In either case, the conditions for East Francia/KoG are still in place. For some resources related to KoG, look under Other Information. If you happen to spot locals that still aren’t converted over, please notify me on the discord with a visual aid or description of the event/text.

Decisions, Diplomatic Actions, Parliament Issues:
There are unique decisions and parliament issues for Rome and Byzantium. Along with the Propose Integration and Exchange Legal Territory dip actions for Roman-Byzantine relations.

National Relations:
Poland has a personal union with the Kingdom of Hungry since Władysław III of Poland doesn't die in a war against the Ottomans.

Monuments: (Leviathan)
  • Roman Forum
  • Circus Maximus
  • Colosseum monument
  • Sistine Chapel monument
  • Hippodrome monument
  • Theodosian Walls monument
  • Library of Celsus
  • Tower of Hercules

Other Information:
Credits:
Thanks to Jan for letting us use his Roman Empire with Unit Pack Models mod. It's not integrated naturally because it would cause the units to disappear if you didn't have the require DLC's for it, and I didn't want to have them required to play the base mod, so it's a separate mod you can subscribe to here. http://steamcommunity.com/sharedfiles/filedetails/?id=975263064&result=1

Resources:
Resources discussion

Updates and Change Notes:
This will always be updated to the latest version of the game. You can view changes in the Change Notes tab.

Direct Link:
For those of you that can't get it to work through the workshop, here's this.
https://drive.proton.me/urls/VY3JCY7ZK8#GYhOy7P9cSna

Older Versions:
For those of you that play the older versions.
1.25: https://drive.proton.me/urls/HYB077R2K4#NCcf8ZRlhYPp
1.29: https://drive.proton.me/urls/4B9X52YP1M#ssci0H6ZgHP2
1.30: https://drive.proton.me/urls/TPXZEN0GG0#0P2SjwFbKJiE
1.31: https://drive.proton.me/urls/MPMJDW9T38#D6rtDgmpLmOY
1.32: https://drive.proton.me/urls/S3BJ8HRS48#Ri90u1ePIF3g
1.33: https://drive.proton.me/urls/T5QRF28ZA8#ub8kyxv4ZZlD
1.34: https://drive.proton.me/urls/SZCAX92RTW#nFVPm1lCy2dg
1.35: https://drive.proton.me/urls/70X7BY3EMC#TGVgAeEcu6r2
1.36: https://drive.proton.me/urls/7M7DGKBXGC#jy7vpFRXcSof

Leion247 Modding Discord:
If you get the direct link, I recommend joining my discord. I post an announcement for every update I make to any of my mods. Also you can keep up with any progress I make.
https://discord.gg/FHBSWak5vW

Donation:
For those that feel inclined to donate, you can do so here.
[www.buymeacoffee.com]
Popular Discussions View All (4)
5
Jul 24, 2023 @ 8:53pm
PINNED: Suggestions
leion247
7
Jun 9, 2020 @ 9:47am
Latin names instead of Roman
George Floyd Negroid
7
1
Dec 25, 2021 @ 2:51pm
Rome's Religion
Magnus
600 Comments
leion247  [author] 4 hours ago 
The launcher is just being weird. It works fine in reality. It be like that sometimes.
Pablo García 10 hours ago 
I can´t play it anymore :( it says 1.37 is needed but when I use 1.37 it says it's incompatible with that version
SaintJLeaf Feb 23 @ 12:04pm 
i wish this mod was compatible with the atlantis mod <33
leion247  [author] Dec 1, 2023 @ 4:54pm 
Simply all owned provinces in the Italy region need to be catholic. That doesn't mean you need to own the Vatican, but that you're provinces within Italy need to be Catholic. Along with Protestant having been around for 25 years.
Sabotank Dec 1, 2023 @ 9:09am 
The Roman mission "Resist the Reformation" cannot be completed, i have all of italy catholic, does it need for me to own the vatican?
Sabotank Dec 1, 2023 @ 1:48am 
It seems fixed, did the console, and was able to click the options now, and did get it witouth te console and it was fine too, seems fixed now, TY
leion247  [author] Nov 30, 2023 @ 12:56pm 
Thank you for bringing that to my attention. I've updated the mod to fix the issue, so you should be good the next time you receive the event now. If you wanna check, type event 5064 in the console and it'll force it to appear.
Sabotank Nov 30, 2023 @ 12:27pm 
When i get an event for "nobles ally with forgein power" i can't click on it, there is no option, and the event banner stays there forever
Tex Nov 21, 2023 @ 9:56am 
Ah okay, great work on this mod. Really enjoy it.
leion247  [author] Nov 20, 2023 @ 9:08pm 
A diplomatic option actually. Should be called Propose Integration in the diplomacy interface.