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In my mind though, I still think people would be better off without hints. Game is more than easy enough.
Heck, I can't even remember the "last scenerio" and don't remember if you mean normal campaign or Modern Times since nothing is very hard unless you make a mistake that prevents you from finishing like mining all the Gold before a non-optional quest comes up to export more gold.
By the time I don't care about the money and population to build and staff the entertainment district and the tourist accommodations, I also don't really care about the blimp anymore either. There are way better things to sink your money in. An Academy of Science for example, for the cheaper blueprints and better eduacated people. Or some banks for urban development and cheaper buildings.
@AlexMBrennan: The Booze Barn thing, is, IMO, ONE OF the worst such hint. Let people have fun with the game before trying to make it too easy for them, again, in my opinion.
That is what the nuclear testing edict is made for - instead of slowly building mines to pay for a high school and, eventually, industry you can build a distillery on day one and import sugar and high school educated workers to start raking in the obscene profits immediately.