安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
There are already several voice packs for the rest of the Archer characters out there, so it wouldn't be very productive to make any more :)
I can absolutely recommend eldritch68 archer voice packs on Nexusmods ( http://www.nexusmods.com/xcom2/mods/466/? ). Read the description in that link for the rest of the archer characters :)
Otherwise, there are several other mods here in the workshop that also have archer characters as voice packs. Search for "Archer" in the Xcom 2 workshop and you'll find them.
Good luck!
We agree, so we removed it. Enjoy!
http://steamcommunity.com/groups/XCOM2VM/discussions/0/412448158162661848/
One of the later posts mentions how to properly get the file to the proper size. For some reason, Modbuddy generates this huge shader cache file for mods that don't even need it. The shader cache is only needed for models/textures.