Europa Universalis IV

Europa Universalis IV

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Military Investments
   
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14.861 KB
Feb 23, 2016 @ 4:39pm
Mar 2, 2016 @ 9:46pm
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Military Investments

Description
This mod adds a number of decisions which allow countries to invest military tradition, monarch points, and money into the improvement of their army and navy. Morale, discipline/durability, and combat ability can all be increased, with higher regiment costs as a result (and some side bonuses).

The decisions can be toggled on and off easily, so they don't clutter the UI.

The AI will invest in their military as well, with a fully scripted system for making upgrades along the same lines as the player decisions (and they should be pretty intelligent about it). The combat ability modifiers have a worthless defensiveness value that allows you to check combat ability upgrades through a province fort tooltip, since those values would otherwise impossible to see anywhere.

This mod makes no changes to vanilla files and should be compatible with pretty much everything, except achievements. It should work with every version of the game; ignore the warning on launch that it is out of date.

Paradox Thread:
https://forum.paradoxplaza.com/forum/index.php?threads/military-investments-1-15.910202/

Direct Download:
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6 Comments
kebabblaster9000 Mar 23 @ 8:34am 
update?
Nitron Mar 25, 2023 @ 7:46am 
shame its not up to date, looks exactly like what i whanted
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 Apr 9, 2020 @ 8:28am 
update?
BraeTV Jun 15, 2017 @ 1:02pm 
Is this mod compatible with the Extended Timeline mod?
RudeBauble  [author] Feb 29, 2016 @ 3:34pm 
Army and navy investments are now on separate timers.

@Persian-Gestapo
I think the prices are pretty reasonable here. LS combat ability probably isn't worth it, but that's because vanilla frigates suck.
War-Crimes Feb 24, 2016 @ 7:23am 
can you reduce unit building time and cost?