Counter-Strike 2

Counter-Strike 2

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CS:GO complete economy explaned
By Aman Syndai
This will tell you everything you need to know about CS:GO economy, like when to buy what, when you should save, and the money you get for doing certain things.
   
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Early game economy
^ This is how much money you will make for everything you do, including the kill reward for each weapon.

Remember to keep all this in mind when you need to decide if you can buy, what you can buy, and then what you can buy that next round.




1. Pistol round

So in the first round of each half, you should buy as much as you can, so your smart options as are goes here:

:Chest armor + starting pistol:
:P250 + flash + smoke:
:Starting pistol + (smoke/nade on t side) defuse kit + 2x flash:
:Tec-9/Five-seveN + nade/smoke:
:drop Tec-9/Five-seveN to teammate with armor + p250:

In the pistol round on CT side you should have 2-3 armor player, 1 defuse kit, 1-2 grenade heavy player.

On T side depending on the strat:
Rush = 4 armor and 1 nade
Slow take a site = 2-3 nade players and 2-3 armour players

And remember, never not buy as much as possible in the first round, cause it is very important that you win the pistol round.
Early-mid game economy
2. Second round
Ok so we will go through 3 possible scenarios here:
1. You won first round
2. You lost first round
3. You lost but got the bomb plant so 800+ money


1. You won first round

Ok so you can assume 2 things the enemy will do:
Tec-9/Five-seveN + armor (As the name states: tec-9/Five-seveN + armor is a very deadly tactic)
Full save (buying nothing but maybe a p250)

What you should do to counter both of these possible things:
SMGs, SMGs are great for the second round, they are cheap, and still have the movement accuracy of pistols, but with greater damage and better fire rate.
So if you win the first round you should always buy up to guns like:
Mac-10
UMP-45
Mag-7
MP7
You might be thinking to yourself right now:
"But if I buy a M4 or a famas I will still be able to rekt them and then not have to upgrade later!"
Why you should not buy up to a rifle:
Rifles cant fire while moving accuratly at all.
Rifles dont get the $600 kill reward.
Rifles will do a little worse in every aspect of countering a tec9 style rush.
Rifles are more expensive, so you cant buy grenades or defuse kits when you buy one.
Rifles can destroy your friendly SMG players if a enemy kills you and picks your M4/AK up.

So remember, on the second round if you win, always buy up to SMG, this will make the round almost unwinable for the other team, and get you the $600 dollars per kill to build up your economy.

2. You lost the first round

Ok so in this scenario, you did not get the bombplant, and did not win.
There are 2 things you can do:
1. Full save and fully be able to full buy on round 4
2. Tec-9 armor and be able to full buy on round 5

1. Full save
It literly means not buying anything
2. Tec-9 armor
It means buy tec-9 -> Rush a site -> Get a decent chance at winning if you got a good entry
frag


3. You lost but bombplant

Always tec-9 armor, because bombplant and loss = $800+ for everyone on the team


When you are saving up to full buying on round 4-5, you can purchase up some p250s and really light stuff, just keep your economy in check.
Mid game

These are probably the only guns you should be buying in the mid game, so remember to save sometimes when your money is low so you can buy up these guns.

A good stratagie would be to try to never let the enemy win 2 in a row, so try to buy just enough when you have the money to spare, so like if you could full buy next round but would have $1.200 left over buy Five-seveNs/Tec-9s + vest armor on the round before.

This is probably the most important part: Always, ALWAYS, buy with your team, never save a round they buy, never buy a round they save, corrodinate with them at all times.
Otherwise your teams eco is as good as dead.

In the mid game you should only buy when you can atleast afford:
Armor + Rifle(M4/AK/Galil/Famas) + Nades
Remember grenades and armor are very important, so never buy a better gun over armor/nades.

Try to never have more then 1 AWP, they cost a lot of money and will not help too much to have more then 1, because AWPs are used for holding angles, or going for aggresive picks, so having more then one player doing these things will destroy your map control and hold on sites.
Late game
So, just keep this chart in mind, and keep your teams eco in check, and you should be just fine.

Oh and this would seem obvious, but always buy up as much as possible at the end of each half :P
1 Comments
Aman Syndai  [author] May 10, 2020 @ 11:14pm 
awesome:csgogun: