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I kinda do the math now: Size on the Z Axis in Blender is 81.22, one C:S tile is 8x8m. so unscaled it's roughly 100m in the game. But I set the scaling to 3 in the asset editor, which means the actual model is about "305 ingame Meters" tall. So the scale is 1:1.05 I hope it is close enough and i didn't screw up with my limited math.
i have been waiting for this since cities skylins came out