XCOM 2
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Ambush Overwatch
   
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13 feb 2016 om 3:54
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Ambush Overwatch

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Overwatch can now by triggered even in concealment.

This mod is compatible with Patch 2.
17 opmerkingen
Wayne  [auteur] 27 mei 2018 om 15:04 
@Trampod When I looked into it initially, it didn't seem possible, but if you think it's worth a try, go for it! You can find the source code for my XCom2 mods here (https://github.com/wleroux/XCom2Mods) . Good luck!
Trampod 24 mei 2018 om 1:38 
if the game is designed to work with only one overwatch
how about while activating the ability, you turn off the other one (somehow)
so something like if you pick the ambush ow the concealed will remove itselve from the soldier and then at the begining of the turn it is given back to the soldier
or maybe it could give the losdier 1 turn debuff, that will disable the other type of overwatch

I never tried to mod the game, so I don't know if any of it is possible, but it's worth the try in my oppinion
Edge Lord Femboy 20 mei 2018 om 22:57 
does the mod have any conflations with any other noticeable mods? it doesnt seem to be working.
A Helldiver 28 jan 2017 om 9:58 
@Ani It's the same overwatch as normal, it's just that it acts as if you set multiple people into overwatch personally, rather than using a new ability.
=[NK]= Col. Jack O'Neil 24 nov 2016 om 20:23 
He means overwatch that triggers on concealment and doesn't trigger
AniGa 24 nov 2016 om 18:50 
@Wayne Actually, with my current mod setup, I have normal overwatch, overwatch all, overwatch others, and directed overwatch (y'know, aiming at an area and only overwatching there).
That's multiple overwatch abilities, right?
Wayne  [auteur] 14 jul 2016 om 14:13 
@=[NK]= Col. Jack O'Neil The game isn't designed to support multiple overwatch abilities. :(
=[NK]= Col. Jack O'Neil 14 jul 2016 om 10:29 
Don't suppose there's been any luck creating a new ability for not firing while concealed as well?? :)
Vejeta187 6 mrt 2016 om 12:18 
This mod is brilliant!

Thank you for this.

It works really well with the Skip Free Alien Move mod too!
Wayne  [auteur] 18 feb 2016 om 20:00 
@sernik, I haven't looked into how KillZone is implemented, looks promising! :) I'll look into it this weekend.