Counter-Strike 2

Counter-Strike 2

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Counter-Strike:Source and 1.6 viewmodels in Global Offensive 2016
Von bluris.
These are closest values to the legacy 1.6/Source weapons viewmodels+MAP+VIDEO+BEST VIEWMODEL
   
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#Counter-Strike:1,6/Source/GO
welcome to my guide!
Hey,these weapons viewmodels settings will make your gun smaller and the running seem different like in 1.6 or Source . These are closest values to the legacy 1.6/Source weapon origins,for those who was playing ot still palying but new to global offensive and you dont like regular viewmodel Why? So you have a better view of the enemies of course!.
sorry for bad english

#1.6/Global Offensive

some screenshots to compare that 1.6 viewmodel look same in global offensive
1.6 just write this in console and u will get it
viewmodel_fov "65"
viewmodel_offset_x "2"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
viewmodel_presetpos "3"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.1"
cl_bobamt_vert "0.1"
cl_bobcycle "0.98"
cl_viewmodel_shift_left_amt "0.5"
cl_viewmodel_shift_right_amt "0.25"
#Source/Global Offensive
some screenshots to compare that source viewmodel look same in global offensive

Counter-Strike:Source
viewmodel_offset_x 2
viewmodel_offset_y 2
viewmodel_offset_z -2
viewmodel_fov 65
#in my opinion best cs:go viewmodel
____TRY IT OUT_______
viewmodel_fov 68
viewmodel_offset_x 3
viewmodel_offset_y 3
viewmodel_offset_z -3
cl_bob_lower_amt 10
If you want a slightly greater visibility in CS:GO, you should really try this one viewmodel. You can say that the viewmodel is what you can see of the gun that you are holding. In this case,i want the gun to full as little as possible on the screen.
#note¿?


Note: the viewmodel settings might reset everytime you start the game. To prevent this from happening, add this to your autoexec file:
viewmodel_presetpos "0"
host_writeconfig
This will make your autoexec overwrite anything in the config file every time you load the game.

leave a comment what shuold i add in this guide
NOTE IF YOU WANT MAKE ORIGINAL CSGO VIEWMODEL WRITE IN CONSOLE viewmodel_prepos 3 .


#crashz' Viewmodel Generator map
#help this guide grow up
95 Kommentare
Weckbere 3:16™ 20. Aug. 2024 um 8:49 
+rep
SVDDEN DEATH 16. Okt. 2023 um 12:31 
+rep
Valk 4. Apr. 2021 um 15:41 
if i type the commands in my console it says "unknown command" ?
асталоп епани 10. Juli 2020 um 3:23 
mutual + rep
взаимный +rep
асталоп епани 10. Juli 2020 um 3:23 
mutual + rep
взаимный +rep
Sicko Mode 11. Feb. 2019 um 8:55 
nie jebe ti
?
bluris.  [Autor] 16. Sep. 2018 um 6:32 
Hello im creator of this guide :) im creating new version so comment whats wrong and what i need to add ! THANKS!
bluris.  [Autor] 16. Sep. 2018 um 6:30 
SomeRookie™ i will check that
Eery Jan 9. Feb. 2018 um 3:34 
I found something I prefer to call a "Modernized" CS 1.6/Classic Viewmodel position by choosing the Quake viewmodel on Crash's map, putting it to the right as much as possible then positioning it upward by about 5-6 clicks.
Eery Jan 2. Feb. 2018 um 0:12 
I found a solution to make it much much closer to the CS 1.6 viewmode, you need to set everything which effects your viewbobbing to 0, including bobup, setting bobup to 0 for some odd reason snaps your viewmodel closer to the side then you usually can even with the default classic viewmodel.