Paint the Town Red

Paint the Town Red

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Everything You Need To Know About The Disco
By Passos
This guide will be about the second level introduced to Paint The Town Red. This time, we're focusing on the disco level. If you want to see the other guides, make sure to head to the bottom of the page. After this will be the Prison level, A.K.A, the first level added to the game after release. After that, more will be made in tandem with any newly released levels.

The disco level is one of the first two levels made for the game. It has 51 enemies in the level. Moderately less than the Biker Bar.
   
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The Main Parts
Firstly, lets talk about the main things present in this level that stand out. In this level, there is a little more uniqueness present.

Like the last, there are two bosses in this level. The first:

The Yakuza Boss
If you go to the left side of the club, and go up the stairs at the right, you will come to this room, where the Yakuza boss will be sitting with 3 bodyguards. His bodyguards are a fair bit tougher than average enemy (3x Health). This includes the one at the door, the one at the bar, and the one behind the desk.
(The bodyguard at the bar actually won't engage in the riot until you walk near him, hit him, or there are few enemies left. This is also true for an enemy in the bathroom.)



Just like the Biker Boss, the Yakuza Boss will draw a weapon, and his guards will attack. The only difference is he will draw a katana from the back wall which cannot be stolen beforehand. The sword is the most powerful melee weapon in the game (as of writing this).
The Yakuza boss is an extremely tough enemy (15x Health), and also, is the only enemy in the game that can't be dismembered. To compensate for his huge amount of health and damage, he will never run. Killing him will get you the katana, and is currently the only way to obtain one, apart from sandbox.
Walking into this area before starting the riot will start it.

The Pimp Boss
At the right side of the disco, in the corner, is this character. The Pimp boss will also not react to anything until he is hit, or until the amount of enemies left gets low. This boss is somewhat tougher than the average enemy (5x Health), and just like the Yakuza boss, he is also carrying a unique weapon that can only be acquired in this level, and sandbox. (The Walking Cane)



The Backup
Also unique to this level is the three enemies with weapons that will rush into the club to attack you four minutes after the riot starts. These enemies are members of the mob so they have the same qualities as the others.
Alternatively, they will appear when the total amount of enemies reaches seven (Including these three).
They will come through the entrance from where you leave after the riot ends. Two will be carrying nunchucks, and one will be carrying a baseball bat. They're very aggressive from the start, so it's advised to be on the lookout for them.

The Secret/Not So Secret Weapons
Like the last, there is a few weapons to be found.

Here's the rundown:

A knife behind the desk


A baseball bat under the table (To the right of the bar)


Nunchucks behind the bar
(Note: Nunchucks are actually a unique weapon to this level.)


A baseball bat under the DJ booth


A tire iron in the bathroom stalls (The middle stall)


Three Shurikens on the box behind the DJ booth


One Shuriken in the bathroom sink (The left one)


Four Shurikens in the bathrooms stalls (The far left stall)
(Note: There is normally four, but as shown here, sometimes the ones in the toilets can fall through the map.)


A Shuriken on the table in the Yakuza's office


A Shuriken on the far right table to the right of the bar


A Shuriken on the table to the right of the stairs leading onto the dancefloor
This is the last of the shurikens.


A machete in the bathroom stalls (The far right stall)


A baseball bat leaning on the urinal


A cleaver in the storeroom (Behind the front desk)


And finally, a nunchuck, and a knife in the Yakuza office (Back left corner)
The Closing Notes
Out of the three, this is probably one of my favourite levels so far, with the prison right behind. You can see the niches slowly pop out as time progresses.

Thanks for reading.

Other guides:
http://steamcommunity.com/sharedfiles/filedetails/?id=603099518
http://steamcommunity.com/sharedfiles/filedetails/?id=613605085
http://steamcommunity.com/sharedfiles/filedetails/?id=646203114
https://steamcommunity.com/sharedfiles/filedetails/?id=1998918959
21 Comments
The heavy is dead! Jun 5, 2021 @ 12:47pm 
@SEXMASTER you can't grab it the game keeps you from grabbing it stupid
Passos  [author] May 16, 2017 @ 12:35am 
Fuck knows then, my dude. I was extensively testing that part.
PoetryinMotion2 May 15, 2017 @ 2:33pm 
Well, thats why I said "Its hard though.". Its very hard
Passos  [author] May 15, 2017 @ 2:05pm 
I can assure you it's 100% impossible. You can't grab it.
PoetryinMotion2 May 15, 2017 @ 1:23pm 
ACTUALLY! If you time it just right, you CAN take the katana. Its hard though.
Passos  [author] Aug 28, 2016 @ 11:43pm 
I throughly tested that part and while you are right about the new model, it seems that none of the rules have been changed. I tried waiting for four minutes without killing the boss, as well as having 7 enemies remain while not killing him, and they still showed.
Thanks for the information about the model though. I woulda missed that.
CMD Arid Aug 28, 2016 @ 5:52pm 
Well, the backup was updated and now they will (Apart from the other mentioned requirements) only appear after the katana boss dies, and their models were changed to wear the mob's black and blue suits.
Firestorm1005 May 15, 2016 @ 10:49am 
if you want to beat the katana boss kill pimp tak his cane it will help
Hattara Apr 19, 2016 @ 4:47pm 
Thank you.........
Passos  [author] Apr 18, 2016 @ 4:51pm 
I noticed you, friend.
I noticed you.