Arma 3
1,107 ratings
Bullet Casings
4
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
File Size
Posted
Updated
1.251 MB
Jan 22, 2016 @ 2:53pm
Apr 14, 2020 @ 6:23pm
14 Change Notes ( view )

Subscribe to download
Bullet Casings

In 1 collection by Hortzy
Hortzy's Mods & Missions
5 items
Description
This is a simple mod I created because of a request that I read on the forums.

What does this mod do?
- Simply adds bullet casings to the ground for fired/empty rounds
- The sole purpose of this mod is just to add that little extra bit of immersion
-------------------------------------------------------------------------------------------------------

Help/Questions
How to activate this mod?
- Subscribe.
- Activate in Arma 3 Launcher
- Play

What is included in this mod?
- Casings for all hand-held Weapons and most vehicles.
- Timer for empty casings to get deleted (Default = 10 minutes)
- Total Limit for empty casings at one time (Default = 100)
- Simulation Management for casings.
- Ability to Examine/Investigate casings to acquire Intel.
- GUI for Customizable Settings
- Ability to have AI drop casings aswell.
- 3den Editor Access to all Bullet Casings (can be found in "Things >> Intel")

How do I edit my Settings?
- Custom Settings are now located in the Map menu, You can access it by press 'M'.
You will then see a New Diary Entry for Bullet Casings (MOD)

Where else can I download this mod?
- Available on WithSix
http://withsix.com/p/Arma-3/mods/4r4EM0z55kCvuO-RtTnFbg/Bullet-Casings

- Available on Armaholic
http://www.armaholic.com/page.php?id=30296

Note: I do not personally update the versions on WithSix and Armaholic, they are done automatically after the workshop version gets updated, so I can not ensure the quality of those downloads.

Enjoy :)

Credits to Jeza for picture #1

License:
Noncommercial - You may not use this material for any commercial purposes.
Arma Only - You may not convert or adapt this material to be used in other games than Arma.
Attribution - You must attribute the material in the manner specified by the author or licensor.
(but not in any way that suggests that they endorse you or your use of the material).
This work is licensed under the Arma Public License Full License Here[www.bistudio.com]
______________________________________________________
If you found this mod useful, Please don't forget to give it a rating!

______________________________________________________
Popular Discussions View All (1)
21
Mar 21, 2022 @ 2:19am
PINNED: **Bug Reports**
Hortzy
271 Comments
Anthony May 7 @ 8:05am 
@_mickey_ Its usually better to use an Alternative Casing mod like Cartridge Cases This mod only Applies to all Weapon mods but not the veichles witch will help with the RHS and GM Mod problem
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 Jun 10, 2023 @ 9:59pm 
Still causes vehicles to flip even with Leopard20's [WIP] Anti-Bounce System (ABS) mod sadly. Casing simulation option should be off by default I guess. :steamsad:
_mickey_ Apr 8, 2023 @ 2:06pm 
Not usable mod. My experience - Impossible to use without glitches with GM and RHS vehicles. Vehicles will react to shell casings flying out of their weapons and vehicles will jump, tremble, twitch and even roll over, upon collision with them.
turk-ulusu Mar 23, 2023 @ 4:33pm 
why dont work zeus ai soldier ?
Cammo Freak Mar 23, 2023 @ 4:22pm 
How much does this impact performance?
Bendy Oct 8, 2022 @ 8:32am 
does this mod include sound fx for casings hitting the ground?
PELELE Sep 22, 2022 @ 7:25am 
@yamz had the same issue.. disabling this addon fixed it for me.. Ace makes bullet casing stay anyway...
HBAOplus Aug 2, 2022 @ 1:02am 
@YamZ disable casing simulation first in the map menu
YamZ Jun 18, 2022 @ 7:44am 
Some vehicles may flip and glitch when to many casings are fired

anyone know how to fix this issue
Ares. Apr 26, 2022 @ 12:33pm 
ehy @Rook, i know man. I personally think it would be much more interesting to add the option of ejection of the cases from the magazine, so, people can choose according to their preferences to activate or not....

Personally I don't agree with this " full immersion/immersive " in the total future, but again, it's just my opinion. anyway, thanks a lot :)