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First, it is possible to gain height by wall-jumping up any one wall, without needing two walls close to each other. That's not that big of an issue, since you can design levels around it.
The second issue is that the red enemies that creates fire around themselves only seem to let one or two of them actually do it at a time. Killing the ones that currently are shooting fire seems to let another one do it. I'm not sure if this was intended, but it makes an enemy that could be very tough become harmless.
Those issues aside, your team has made a great game and polished it excellently.
Thanks for reading!