Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

108 ratings
Metal Gear Solid: Outer Heaven [RT]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
1.900 MB
Jan 13, 2016 @ 1:37pm
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Metal Gear Solid: Outer Heaven [RT]

Description
ONLY COMPATIBLE WITH RISING TIDE - Vanilla version here

Sick and tired of being seen as a villain by the world, Big Boss, now under the codename of ''Cosmic Snake,'' takes to the stars using the ultimate creation of his R&D division: Metal Gear COSMOS. A Metal Gear in name only, COSMOS is not a bipedal nuclear weapons platform, but an intergalactic spaceship. Out in the furthest reaches of space, he hopes to found Outer Heaven once more, and make it last once and for all.


Ability:
Tier I: Military Units grant your Capital +3 Energy and +1 Diplomatic Capital per Alliance.
Tier II: Above ability increases to +5E/+1C.
Tier III: Above ability increases to +6E/+2C.

Agreements:
Basics of CQC(200 Capital + 20/Turn)
Tier I Explorers are Invisible.
Tier II Explorers and Soldiers are Invisible.
Tier III Explorers, Soldiers, and Gunners are Invisible.
(includes any and all affinity upgrades)

Liberated Soldiers (80 Capital + 8/Turn)
Tier I +2 Culture from Garrisons.
Tier II +4 Culture from Garrisons.
Tier III +6 Culture from Garrisons.


New Colonist Type: Militaires Sans Frontieres
Earn +8 Science, +8 Culture, +12 Energy, and +3 Capital from every Kill

New Spacecraft Type: Metal Gear COSMOS
Your Capital gains +50% Combat Strength.

New Cargo Type: Unopened Cardboard Box
Begin with a Old Earth class Artifact.


Contains basic leaderscene, Purity Leaderscene, Supremacy Leaderscene

Known Issue:
Sometimes, some of the Lua code fails to load and the Unit Panel shows improper data, disabling some missions. To prevent this:
-Load the game from the Mods menu, and click on Next after selecting your mods (so you see the "Configuring Game Data, Please Wait" message)
-Immediately back out, you will get the configuring message again
-Hit next one more time and then proceed as normal
32 Comments
Ramirez5000387 Mar 2, 2023 @ 9:14pm 
Invisibility on Tier 1 agreement CQC doesn't work.
Vie S  [author] Nov 28, 2017 @ 10:49am 
You have to make sure you back out and do it again; it has to configure game data twice.
Starlight Crusader Nov 25, 2017 @ 1:26pm 
For some reason, I can't tell my colonists to create outposts. I tried loading it through the mods menu like you suggested, but that didn't fix the problem.
Stephen May 4, 2016 @ 4:44am 
Ah, now that I have played it, I see that they can make planetfall into the sea, you just don't mention here. That's cool.
Stephen May 3, 2016 @ 11:24am 
You know, Outer Haven should toatally be a city that can make platentfall into the ocean, like the NSA, since MotherBase has totally been in the ocean before.
UnderButter May 3, 2016 @ 10:41am 
Does Naked Snake[Big boss] change with anfi?
Ancap-chan Apr 20, 2016 @ 7:32am 
Hmmmmmm
AspectOfWisdom Mar 20, 2016 @ 4:58pm 
Love how there's a MGS mod in a space civ game before Halo :P
JayceeCat Jan 31, 2016 @ 3:26am 
Thanks
Vie S  [author] Jan 31, 2016 @ 12:08am 
@draygriff
Just whenever you restart the game as far as I know.

@mgs90
See the known issue.

@Video Crab
Short answer: you don't.
Long answer: multiplayer modpack maker doesn't exist for BE, so you would have to manually edit the files of this mod into the base game assets, which I don't recommend at all.