Cities: Skylines

Cities: Skylines

138 avaliações
Robert Taylor Homes
   
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3.276 MB
28/dez./2015 às 1:02
19/fev./2016 às 20:43
15 notas de atualização (ver)

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Robert Taylor Homes

Em 1 coleção de AJ3D
RICO Residential
197 itens
Descrição
Constructed in Chicago, Ill. from 1961-62, this 28 building public housing project stretched for 2 miles along the Dan Ryan expressway on the city’s south side. Plagued by rampant poverty and gang violence, all 28 buildings were demolished in the late 90's though the early 2000's. Robert Taylor Homes was considered to be one of the worst designed public housing developments in the United States.

This asset contains both a red and white version. They are seperate lots, but have identical stats.

Model:
-1500 tri model
-512x512 textures
-1.5 MB filesize
-14x6 lot size

Unique Building:
-20,000 construction cost
-No tourist
-5 uneducated workers
-$48 monthly upkeep

These assets are test lots for the Ploppable RICO (Beta) mod, however the mod is not required. The mod will convert the assets to ploppable residential with 70 households each.

Ploppable RICO Mod (Beta):
http://steamcommunity.com/workshop/filedetails/?id=586012417
23 comentário(s)
zin 9/jun./2023 às 11:10 
Love it!
East Texas Gamer 28/out./2018 às 10:23 
Can you make some more Chicago housing authority buildings. These go perfect on the inner city parts as if you zoom in good enough you can see the outline of these buildings in your outter suburbs as well. #Excellent
Beth2020 1/nov./2017 às 14:36 
@AJ3D
Hi There AJ :^)
Noticed that your Robert Taylor buildings are no longer filling up with the 150 residences I have them RICO-set for....I'm lucky to get 40 residences filled .... most of them hoover around 12.

I suspect this might be because the buildings have not been updated to work with the GREEN Cities free updates that automatically hit our computers when the DLC came out, as that was about when I noticed the problem.

Would it be terribly hard for you to update the buildings? I really don't want to have to exchange them for other buildings that are updated because I have whole neighborhoods of them on each of my 5 islands.....

Help, please?
Bosnian Goon 25/mai./2017 às 19:46 
why make it a unique building
Swiffer 5/mar./2017 às 17:34 
just level up your industry. Then they accept even highly educated workers
Beth2020 21/jan./2017 às 7:47 
I'm trying to find a group of buildings that will REMAIN FULL OF UNEDUCATED WORKERS.

I need this function in a building so my industry areas will stop screaming for workers every three hours because all the buildings I placed on the cheapest dirt roads with NO facilities and NO parks are STILL changing from originally full of all uneducated workers to full of mostly educated and highly educated workers.

I need to keep a neighborhood of uneducated workers for my industrial area.

Will this complex of buildings hold it's UNEDUCATED WORKERS housing or will it rapidly ratchet up to housing half full of educated workers and eventually turn into a building full of well educated and very well educated.....which won't work for me.
my mudaphuccin Gangsta wayz 28/nov./2016 às 18:25 
i use to live in the Robert Taylor Homes born and raised there i use to shoot hoops in the early 90s b balling on those backside chained courts this mod is dead on spot look alike of my home town neighborhood i don't know this game but still this is a nice mod every things is own spot accurate
Karl Marx 24/set./2016 às 21:54 
You never did any of the buildings you said you were going to make, you abandoned us.

Why?
Bosnian Goon 16/ago./2016 às 21:06 
try making some projects from toronto. maybe regent park or james town buildings
AJ3D  [autor(a)] 1/jan./2016 às 15:56 
Thanks for the feedback.

This lot doesn't require the mod anymore, so Ill start relplying on the mod comment thread to better consolidate discussion on Ploppable RICO mod issues there. So check the Ploppable RICO mod page for my response :)