Garry's Mod

Garry's Mod

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Paralake City V3
   
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Content Type: Addon
Addon Type: Map
File Size
Posted
Updated
35.791 MB
Dec 19, 2015 @ 5:44pm
Dec 29, 2015 @ 9:16pm
3 Change Notes ( view )

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Paralake City V3

In 1 collection by Fredy
PerpHeads Queue Content
7 items
Description
Paralake City V3

Map created by Xquality, workshop assembled by Fredy.

Subscribe to the collection instead of this to avoid errors!
Collection: http://steamcommunity.com/sharedfiles/filedetails/?id=579914603

Map made for the PERP-Heads roleplay server. Check us out at www.perpheads.com!
However, this does not mean the map is limited to that server only, so feel free to use it on yours!

Map Areas:
Business Sector
City
Farm
Forest
Suburbs

Map Features:
Apartments (Regal, Slums)
Bank
Bazaar
Business shops
Cardealer
City Hall
City shops (Coffee, Fish, Hardware & Furniture, Safety, Stool(chairs) and a Gunstore)
Clothing stores (2)
Electronics store
Fire Department
Forest Cabins
Garage (large)
Gas stations (3)
Glass Co factory
Harbor
Harbor Pub
Hicktown trailers
Highway system
Hospital
Mc. Uwe's (fast food restaurant)
Monorail stations (Business, City garage and Suburbs station)
Monorail which travels between the above locations (Seats need to be coded in per server)
Office-type building
Park
Parker materials
Police Department
Restaurant
Scrapyard
Small beach
Suburbs (3 large and 4 smaller properties)
Supermarket
Warehouse

Credits:

People who suggested a lot (alphabetical):
Bolli
Carrot
Fredy
StephenPuffs
Jordan

Testers:
Alex_:D
Ayjay
Bolli
Carrot
Daymon
Fredy
StephenPuffs
Jordan

FAQ:
Q:
How do the doors in the police and fire department open?
A:
You have to open them through code or alternatively just remove the doors in question.
The reason this was done is because those doors should only open for police officers or firefighters, and not everyone. Which is something that can't be done through the map alone.

Q:
Why do I see missing textures/errors?
A:
Make sure you are subscribed to both the map and the content pack. Additionally this map requires CSS for some of the textures and models.
Popular Discussions View All (6)
7
Apr 27, 2018 @ 12:09am
missing texters
Destroyer
4
Mar 2, 2016 @ 9:54am
What has been done?
Haris
2
Feb 5, 2017 @ 7:20am
Working Tram?
mancunivn
122 Comments
shawnphil Jun 16, 2023 @ 2:31pm 
broken
Heldo May 4, 2020 @ 1:23pm 
Can I use this in my Dark RP server?
RUSH2112 Nov 29, 2019 @ 1:50pm 
Do i have to install CSS texture mods to make this work?
mikeshatter Aug 15, 2018 @ 12:15pm 
and i was like baby baby baby OH
76561198285398721 Jul 20, 2018 @ 1:53am 
1 FPS!
Shtinky Dec 30, 2017 @ 6:40pm 
is there a way for it to work on potatoes with intel hd graphics like my celeron pc
JackTheRipper Dec 2, 2017 @ 8:58am 
Question: Can you make a ParalakeCity V5 map, but:
Hospital to change to Rockford French, Fire Department also give Rockford French (she has 4 garages)+ But could you leave a red garage with paralake city v4 to make the ladder fit? , Commissary leave as it is, but add another floor and there I would be two offices (empty to be able to furnish, ) one room called. On duty room (also empty - for furnishing by others), one large room for meetings (you find out what you would want there), shooting area with 3 stations ..
Please give me a quick reply and how would you do this map then you could write that the idea would be: resz ???
Regards
LucaS™ Sep 17, 2017 @ 12:30am 
Can I have the .vmf please ?
Benio Sep 7, 2017 @ 1:15pm 
Yeah, the console screen says "Too many vertex format changes in frame, whole world not rendered".
Benio Sep 7, 2017 @ 11:51am 
Just wondering, is there a way to disable the feature on the map that removes the scenery altogether when you're too far away from it? The visuals are limited to the player's point of view, apparently and I don't seem to like that at all. {:|