Tabletop Simulator

Tabletop Simulator

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Lords of Waterdeep - Master Edition
   
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Game Category: Board Games, Strategy Games
Number of Players: 2, 3, 4
File Size
Posted
Updated
553.724 KB
Nov 20, 2015 @ 9:37pm
Apr 21 @ 4:45pm
17 Change Notes ( view )

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Lords of Waterdeep - Master Edition

Description
"Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!

Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city.

Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans."

Rules:
Base game: http://media.wizards.com/downloads/dnd/DnD_LOW_Rulebook_EN.pdf
Expansions: https://media.dnd.wizards.com/SOS_Rulebook.pdf
Bgg Link: https://boardgamegeek.com/boardgame/110327/lords-waterdeep
Game Website: Dungeons & Dragons[dnd.wizards.com]

As always, if you find the game enjoyable support the tabletop designers by buying.

This is an extensive revision of the work done by RiceKun and Nim in their respective mods. The great majority of models and textures were made and prepared by them.

The following changes have been made from Nim's revision of RiceKun's first mod:

A) To make the mod more closely match the tabletop game:
- Added caravan tokens.
- Modified VP custom model to double base-size.
- Retextured VP100 tokens to identify factions on the reverse sides.
- Retextured VP tokens to display the reverse side [no gemstone].
- Retextured Control Marker models to match the tabletop game-pieces.
- Added alternative Adventurer pieces (cubes) to choose from in setup.
- Re-tinted Silverstar pieces and Lieutenant piece to match tabletop game colours.
- Changed no. of Adventurers, Control Markers and Gold tokens to match tabletop game limits.

B) To optimise use of space and user-friendliness:
- Changed table surface to increase scale of boards.
- Added table-extension boards to increase surface-area.
- Rearranged all components for ease of access to Supply pieces.
- Rescaled and renamed objects for consistency and to correct typoes.
- Adjusted the reflectivity of some game-pieces to improve legibility at distance.
- Added game reference-sheets.
- Added mats to optionally cover unused Expansion boards.
- Changed snap points to 'rotation' type.

UPDATE 10/01/16:
- Added Lore flavour as objects in the game.
- Adjusted physics settings of table extension objects.
- Switched the tabletop game's cube models for the meeple models as default option for Adventurers (Meeples now in the 'Alternative' bag).
- Added new Custom Background.
[Credit: Maho0o's "Skyrim Winking Skeever Background" mod]
- Added prop figurines in background.
[Credit for models:
i) dʒɹɪtst ˌdoʊˈɝdɪn's "Miniatures' Champion" mod;
ii) Vess' "Vess's Faction Pack - Human" mod].

UPDATE 22/01/16:
- Added coloured reflective gleams to Gold and Victory Point tokens.

UPDATE 25/01/16:
- Adjusted colour-tints of some objects.

UPDATE 07/02/16:
- Adjusted collider of figurine props.

UPDATE 16/04/16:
- Adjusted collider of Score Markers to prevent them interfering with one another on some adjacent score-track squares.
40 Comments
Cluny  [author] Apr 21 @ 4:47pm 
Ah, I missed them! Thank you for pointing this out - I've now fixed it.
-Egon- Apr 21 @ 11:04am 
Control markers for all players are in old pastebin link so TTS doesn`t load them. Culd you fix them too?
Cluny  [author] Apr 16 @ 4:41pm 
It's now fixed.
Cluny  [author] Apr 15 @ 3:41pm 
I'm aware that a recent screw-up by pastebin in changing their hardlink formats has just broken this mod (and a few other of my old mods as well). I will fix it sometime over the next few days.
Judas the Priest Apr 2, 2023 @ 10:16am 
Just tried it now and the error is gone, my apologies. Had mod caching disabled already so no idea why it was behaving like that.
Cluny  [author] Mar 31, 2023 @ 6:45am 
I'm unable to reproduce the error you're describing - best suggestion is to try unchecking 'mod caching' in your options and then reload the mod, see if that helps.
Judas the Priest Mar 30, 2023 @ 4:40pm 
Really weird texture mapping issue happening with the adventurer cubes. They all have the victory point texture splayed across them. Also missing texture issue with the vp tokens themselves (resets when I pick them up)
HellHorde Feb 1, 2023 @ 4:11am 
Uhhhh
jinster Jun 8, 2022 @ 2:29pm 
Is there any game setup script or is everything manual?
ZoidbergForPresident Apr 2, 2022 @ 7:57am 
Would you have everything to recreate the original card layout?

I'd love to get those to print a french version of the game to allow my non english speaking friends to play it.

Cheers