Garry's Mod
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Mad Cows Weapons Updated
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
ファイルサイズ
投稿日
更新日
1.192 MB
2015年11月5日 9時06分
2017年8月9日 18時10分
2 項目の変更履歴 ( 表示 )

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Mad Cows Weapons Updated

解説
Its in the process of being tidied up ect

This addon updates the old "Mad Cows" weapons. This means fixing many things that broke through the transition to GMod 13, and adding "unified viewmodels". This means that the first-person arms match the current playermodel, more or less. Finally, this even adds a few things. If you were a fan of the old Mad Cows weapons, you might just like this one.

Commands which are useful:
mad_smoke 0/1 - enables or disables the smoke effects (works in mp too) the effects can be heavy for low end computers so its advised to have it at a 0 for a server



Features:
-Ricochet- Shots reflect off walls at an angle *disabled temp
-Penetration- Bullets go through glass and thin walls
-Secondary function- Hold USE(E) and press Secondary Attack(Mouse2) to use a weapon's secondary function. This can include attaching a supressor or changing the firing mode(Semi-Auto, Burst, Auto)

-Aiming- Press secondary attack(Mouse2) to look through the sights or scope of a gun, for better aiming.

-Lowering/Alert Carry- Hold USE(E) and press Primary Attack(Mouse1) to lower your weapon. Press this combo again to raise it. Additionally, your weapon automatically goes into the lowering position when you're sprinting(or simply holding down the "Sprint" key(LeftShift))

Compatability:
-Most weapons require Counter-Strike: Source to look and function properly. If you don't have it, you are stuck with low-resolution models and textures.
-Sticky Grenades and Gnomatron require Half-life 2: Episode 2 to look proper(or else you'll see ERROR signs, and those don't look very handsome).
人気スレッド 全て表示 (2)
0
2017年9月1日 0時29分
Weapons and models + ammo
SomethingAbstract
0
2017年4月16日 10時44分
Holster Bug
SeductivePotato߷☭⛧
82 件のコメント
Mr eye the gamer 2021年4月3日 2時12分 
lso happens to rpg

[ERROR] lua/entities/ent_mad_rocket/cl_init.lua:29: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Add - [C]:-1
2. unknown - lua/entities/ent_mad_rocket/cl_init.lua:29

Timer Failed! [Simple][@lua/entities/ent_mad_rocket/cl_init.lua (line 23)]
Mr eye the gamer 2021年4月3日 2時12分 
15 Jul, 2019 @ 9:45pm
:cozycastondeath:
-=GHS=- Windu 2021年3月27日 23時31分 
I always loved Mad Cow. TFA is nice though
Ce1azz 2019年7月15日 13時45分 
RIP
Ce1azz 2019年7月15日 13時45分 
:cozycastondeath:
oranchecsgo 2018年11月6日 10時49分 
updating?
Ascarie 2018年2月11日 3時18分 
I have a problem: When i holding the weapon, it holds in his stomach
nil 2017年9月8日 13時56分 
You are unable to put a Universal Self-loading Pistol on the pistol
BANANA MAN 2017年9月7日 20時07分 
how do u put the usp on the pistol
SomethingAbstract 2017年9月1日 4時50分 
also happens to rpg

[ERROR] lua/entities/ent_mad_rocket/cl_init.lua:29: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Add - [C]:-1
2. unknown - lua/entities/ent_mad_rocket/cl_init.lua:29

Timer Failed! [Simple][@lua/entities/ent_mad_rocket/cl_init.lua (line 23)]