Garry's Mod

Garry's Mod

216 ratings
Mad Cows Weapons Updated
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
1.192 MB
Nov 5, 2015 @ 9:06am
Aug 9, 2017 @ 6:10pm
2 Change Notes ( view )

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Mad Cows Weapons Updated

Description
Its in the process of being tidied up ect

This addon updates the old "Mad Cows" weapons. This means fixing many things that broke through the transition to GMod 13, and adding "unified viewmodels". This means that the first-person arms match the current playermodel, more or less. Finally, this even adds a few things. If you were a fan of the old Mad Cows weapons, you might just like this one.

Commands which are useful:
mad_smoke 0/1 - enables or disables the smoke effects (works in mp too) the effects can be heavy for low end computers so its advised to have it at a 0 for a server



Features:
-Ricochet- Shots reflect off walls at an angle *disabled temp
-Penetration- Bullets go through glass and thin walls
-Secondary function- Hold USE(E) and press Secondary Attack(Mouse2) to use a weapon's secondary function. This can include attaching a supressor or changing the firing mode(Semi-Auto, Burst, Auto)

-Aiming- Press secondary attack(Mouse2) to look through the sights or scope of a gun, for better aiming.

-Lowering/Alert Carry- Hold USE(E) and press Primary Attack(Mouse1) to lower your weapon. Press this combo again to raise it. Additionally, your weapon automatically goes into the lowering position when you're sprinting(or simply holding down the "Sprint" key(LeftShift))

Compatability:
-Most weapons require Counter-Strike: Source to look and function properly. If you don't have it, you are stuck with low-resolution models and textures.
-Sticky Grenades and Gnomatron require Half-life 2: Episode 2 to look proper(or else you'll see ERROR signs, and those don't look very handsome).
Popular Discussions View All (2)
0
Sep 1, 2017 @ 12:29am
Weapons and models + ammo
SomethingAbstract
0
Apr 16, 2017 @ 10:44am
Holster Bug
SeductivePotato߷☭⛧
82 Comments
Mr eye the gamer Apr 3, 2021 @ 2:12am 
lso happens to rpg

[ERROR] lua/entities/ent_mad_rocket/cl_init.lua:29: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Add - [C]:-1
2. unknown - lua/entities/ent_mad_rocket/cl_init.lua:29

Timer Failed! [Simple][@lua/entities/ent_mad_rocket/cl_init.lua (line 23)]
Mr eye the gamer Apr 3, 2021 @ 2:12am 
15 Jul, 2019 @ 9:45pm
:cozycastondeath:
-=GHS=- Windu Mar 27, 2021 @ 11:31pm 
I always loved Mad Cow. TFA is nice though
Ce1azz Jul 15, 2019 @ 1:45pm 
RIP
Ce1azz Jul 15, 2019 @ 1:45pm 
:cozycastondeath:
oranchecsgo Nov 6, 2018 @ 10:49am 
updating?
Ascarie Feb 11, 2018 @ 3:18am 
I have a problem: When i holding the weapon, it holds in his stomach
nil Sep 8, 2017 @ 1:56pm 
You are unable to put a Universal Self-loading Pistol on the pistol
BANANA MAN Sep 7, 2017 @ 8:07pm 
how do u put the usp on the pistol
SomethingAbstract Sep 1, 2017 @ 4:50am 
also happens to rpg

[ERROR] lua/entities/ent_mad_rocket/cl_init.lua:29: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Add - [C]:-1
2. unknown - lua/entities/ent_mad_rocket/cl_init.lua:29

Timer Failed! [Simple][@lua/entities/ent_mad_rocket/cl_init.lua (line 23)]