Garry's Mod
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Mad Cows Weapons Updated
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
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1.192 MB
5 nov 2015, ore 9:06
9 ago 2017, ore 18:10
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Mad Cows Weapons Updated

Descrizione
Its in the process of being tidied up ect

This addon updates the old "Mad Cows" weapons. This means fixing many things that broke through the transition to GMod 13, and adding "unified viewmodels". This means that the first-person arms match the current playermodel, more or less. Finally, this even adds a few things. If you were a fan of the old Mad Cows weapons, you might just like this one.

Commands which are useful:
mad_smoke 0/1 - enables or disables the smoke effects (works in mp too) the effects can be heavy for low end computers so its advised to have it at a 0 for a server



Features:
-Ricochet- Shots reflect off walls at an angle *disabled temp
-Penetration- Bullets go through glass and thin walls
-Secondary function- Hold USE(E) and press Secondary Attack(Mouse2) to use a weapon's secondary function. This can include attaching a supressor or changing the firing mode(Semi-Auto, Burst, Auto)

-Aiming- Press secondary attack(Mouse2) to look through the sights or scope of a gun, for better aiming.

-Lowering/Alert Carry- Hold USE(E) and press Primary Attack(Mouse1) to lower your weapon. Press this combo again to raise it. Additionally, your weapon automatically goes into the lowering position when you're sprinting(or simply holding down the "Sprint" key(LeftShift))

Compatability:
-Most weapons require Counter-Strike: Source to look and function properly. If you don't have it, you are stuck with low-resolution models and textures.
-Sticky Grenades and Gnomatron require Half-life 2: Episode 2 to look proper(or else you'll see ERROR signs, and those don't look very handsome).
Discussioni più popolari Visualizza tutte (2)
0
1 set 2017, ore 0:29
Weapons and models + ammo
SomethingAbstract
0
16 apr 2017, ore 10:44
Holster Bug
SeductivePotato߷☭⛧
82 commenti
Mr eye the gamer 3 apr 2021, ore 2:12 
lso happens to rpg

[ERROR] lua/entities/ent_mad_rocket/cl_init.lua:29: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Add - [C]:-1
2. unknown - lua/entities/ent_mad_rocket/cl_init.lua:29

Timer Failed! [Simple][@lua/entities/ent_mad_rocket/cl_init.lua (line 23)]
Mr eye the gamer 3 apr 2021, ore 2:12 
15 Jul, 2019 @ 9:45pm
:cozycastondeath:
-=GHS=- Windu 27 mar 2021, ore 23:31 
I always loved Mad Cow. TFA is nice though
Ce1azz 15 lug 2019, ore 13:45 
RIP
Ce1azz 15 lug 2019, ore 13:45 
:cozycastondeath:
oranchecsgo 6 nov 2018, ore 10:49 
updating?
Ascarie 11 feb 2018, ore 3:18 
I have a problem: When i holding the weapon, it holds in his stomach
nil 8 set 2017, ore 13:56 
You are unable to put a Universal Self-loading Pistol on the pistol
BANANA MAN 7 set 2017, ore 20:07 
how do u put the usp on the pistol
SomethingAbstract 1 set 2017, ore 4:50 
also happens to rpg

[ERROR] lua/entities/ent_mad_rocket/cl_init.lua:29: Tried to use invalid object (type CLuaEmitter) (Object was NULL or not of the right type)
1. Add - [C]:-1
2. unknown - lua/entities/ent_mad_rocket/cl_init.lua:29

Timer Failed! [Simple][@lua/entities/ent_mad_rocket/cl_init.lua (line 23)]