Cities: Skylines

Cities: Skylines

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I AM LEGEND - agusingnavy
   
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Description
The Greatest Collection
Items (108)
3 Way Interchange + Urban Entrance/Exit
Created by agusingnavy
3 Way Interchange + Urban Entrance/Exit by agusingnavy Currently I increased the distance between the two highways to 10/12 cells instead of 4 because this way I have more options to add on/off ramps and make larger and more complex interchanges in-game, a...
3 Way Interchange - Heavy Traffic
Created by agusingnavy
3 Way Interchange - Heavy Traffic by agusingnavy For industrial areas. The peeps will never change lanes. Next will be a fancy one. - Measures: 96x55 cells - UI Priority. -1222 Mods used: - Fine Road Heights - NoPillars - Precision Engineering None are req...
3 Way Stack
Created by agusingnavy
3 Way Stack by agusingnavy - UI Priority. -1231 Comments, likes and rates­ are always welcome :). And if you want check out my other custom assets. - @agusingnavy -...
3 Way Trumpet Interchange (Original)
Created by agusingnavy
3 Way Trumpet Interchange (Original) by agusingnavy Re-uploaded by request :) - Size: 52x35 cells Mods used: - Fine Road Heights PS: All my work is also published in www.simtropolis.com. If you find this in another website, it's without my authorization. C...
4 Way Hybrid
Created by agusingnavy
4 Way Hybrid by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -1223 - agusingnavy -...
4 Way Stack
Created by agusingnavy
4 Way Stack by agusingnavy - Heights: . Highway: 9mts . Flyovers: 18 & 27 mts Mods used: - Advanced Road Anarchy - Fine Road Heights - Precision Engineering None are required to use this asset Vanilla version: http://steamcommunity.com/sharedfiles/filedeta...
4 Way Stack Interchange (Ground Version)
Created by agusingnavy
4 Way Stack Interchange (Ground Version) by agusingnavy - Measures: 60x60 cells - Heights: -12, -6, 0, 4 & 14 mts Mods used: - Fine Road Heights - Precision Engineering - Road Color Changer None are required to use this asset. PS: All my work is also publi...
4 Way Sunken Interchange
Created by agusingnavy
Free Style Interchange - 4 Way Sunken by agusingnavy I love this interchange ... - Measures: 60x60 cells Mods used: - Fine Road Heights PS: All my work is also published in www.simtropolis.com. If you find this in another website, it's without my authoriza...
6 Lane Road 3 Way Interchange
Created by agusingnavy
6 Lane Road 3 Way Interchange by agusingnavy This asset is easily upgradable to a freeway 3 way interchange (system interchange), as shown at the (too many :D) screenshots, or a service interchange. Measures: - 40x20 cells - Flyover height: 9 mts - Tunnel ...
6 Lane Road to 6 Lane One Way Road Interchange
Created by agusingnavy
6 Lane Road to 6 Lane One Way Road Interchange by agusingnavy Ideal for industrial districts (entrance/exit). You can make a loop to get a constant traffic flow. Works for me, of course. It depends on your route layout. (The video is a simple made fast exa...
69 | Mass Transit DLC
Created by agusingnavy
69 | Mass Transit DLC by agusingnavy I AM LEGEND «I used to enjoy playing this game. Not anymore» «New Americana» Halsey Bergen, Norway Version to be used with Move it! mod (.xml file): 69xml. Download the file and move it to this folder: C:\Users\your_use...
A sort of homecoming
Created by agusingnavy
A sort of homecoming by agusingnavy Gentile. Better prepare for the next life. This one is over Note: This map was converted from a savegame with all the assets and mods listed in the collection A sort of homecoming. They are not required to load the map. ...
All This & Heaven Too | Mass Transit DLC
Created by agusingnavy
All This & Heaven Too | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Manchester *UI Priority: 9000007 Screenshots -Map: Owl's Anahita Pass -Map them...
All Through The Night
Created by agusingnavy
All Through The Night by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -1262 Mods used: Network mods -Fine Road Anarchy (Required) -Fine Road Tool (Require...
All Through The Night | Mass Transit DLC
Created by agusingnavy
All Through The Night | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: 9000003 Network Extensions 2 version »»CLICK HERE«« Screenshots -...
Basketweave Interchange
Created by agusingnavy
Basketweave Interchange by agusingnavy Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Precision Engineering None are required to use this asset. Amazing mods to improve graphic appearance: -Sun Shafts -Moving Sun And this LUT -Evergre...
Biggest Junction on Steam Workshop
Created by agusingnavy
Biggest Junction on Seam Workshop by agusingnavy - Size: 192x143 cells - Heights: highways: 12 & 24 mts flyovers: 36 & 48 mts Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Precision Engineering None are required to use this asset. Am...
Blocks
Created by agusingnavy
Blocks by agusingnavy The Greatest ASSET INFORMATION Name Type Area (m²) Volume (m³) Textures UI Priority Tags (#) Block 01 Building 256 (16²) 4096 (16³) 1024² | d,n,s 900000001 Blocks Block 02 Building 576 (24²) 13824 (24³) 1024² | d,n,s 900000002 Blocks ...
Boulevard Park
Created by agusingnavy
Boulevard Park by agusingnavy Vanilla Park 8x2 *UI Priority: -110000009 - agusingnavy -...
Cloverstack Interchange
Created by agusingnavy
Cloverstack Interchange by agusingnavy Thanks @Stooge for the tip ;) - Measures: 64x64 cells Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Precision Engineering None are required to use this asset. PS: All my work is also published i...
Contraflow Left Interchange (Service Interchange)
Created by agusingnavy
Contraflow Left Interchange by agusingnavy To those who were asking for a Service Interchange, this is a modification of a Modified Tight Urban Diamond Interchange. I don't know if it works (should). I already made one a while ago: http://steamcommunity.co...
DCMI (Compact)
Created by agusingnavy
DCMI (Compact) by agusingnavy I AM LEGEND "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. "@Theprinceofgaming1 29 May 2015 @ 7:03pm ... will u upload a compacted version?" So , here it is. Does it...
DECAL Concrete Dirt Dark & Light
Created by agusingnavy
DECAL Concrete Dirt Dark & Light by agusingnavy -Decal Concrete Dirt Dark 32x32 mts UI Priority: -3013 -Decal Concrete Dirt Light 32x32 mts UI Priority: -3014 Mod required to use props/decals in-game: -Find it! Suggested Mods: -Adaptive Prop Visibility Dis...
DECAL Concrete Paving Outdoor
Created by agusingnavy
DECAL Concrete Paving Outdoor by agusingnavy Screenshots using Owl's Los Angeles Theme and Owl's 60's & 70's Vintage LUTs Update 5 Mar 2017 - Decal 8x8 mts UI Priority: 50000003 - Decal 16x16 mts (concrete joints, slabs 8x5,30 mts. Offset 0,1m (5.30x3=15.9...
DECAL Concrete Paving Outdoor #2
Created by agusingnavy
DECAL Concrete Paving Outdoor #2 by agusingnavy -Decal 1 tile *UI Priority: -3003 Mod required to use props/decals in-game: -Find it! Suggested Mods: -Adaptive Prop Visibility Distance -Move it -Prop & Tree Anarchy -Prop Line Tool -Prop Precision -Prop Sna...
DECAL Dark Asphalt Paving
Created by agusingnavy
DECAL Dark Asphalt Paving by agusingnavy -Decal 8x8 mts UI Priority: 50000000 -Decal 8x4 mts UI Priority: 50000001 -Decal 4x2 mts UI Priority: 50000002 Mod required to use props/decals in-game: -More Beautification or Find it! (I suggest Find it!). Both ca...
DECAL Grass
Created by agusingnavy
DECAL Grass by agusingnavy UPDATE 22 JAN 2019: Added 2 decals with names: 'Garden Grass' and 'Garden Grass 16x16' -Decal Garden Grass 8x8 mts, 512² textures with alpha map to make it seamless *UI Priority: -100000014 -Decal Garden Grass 16x16 mts, 1024² te...
DECAL Grass 053
Created by agusingnavy
DECAL Grass 053 by agusingnavy -Decal 16x16 mts «» 1024^2 textures d, a, s «» 4m slope tolerance. *UI Priority: -5000000 Mod required to use props/decals in-game: -Find it! Suggested Mods: -Adaptive Prop Visibility Distance -Move it -Prop & Tree Anarchy -P...
DECAL Loading Unloading Goods | Road Marking
Created by agusingnavy
DECAL Loading Unloading Goods | Road Marking by agusingnavy - Decal road marking - UI Priority: -3001 - agusingnavy -...
DECAL Pack Herringbone
Created by agusingnavy
DECAL Pack Herringbone by agusingnavy Decal pack with: -4 decals 10x10 mts (1024² & 512² textures, 4m slope tolerance) -2 decals 5x5 mts (512² textures, 4m slope tolerance) *UI Priority: -100000001 // -100000006 Mod required to use props/decals in-game: -F...
DECAL Pack Paving Cobblestone
Created by agusingnavy
DECAL Pack Paving Cobblestone by agusingnavy Decal pack with: -4 decals 10x10 mts (1024^2 and 512^2 textures, 4m slope tolerance) -3 decals 5x5 mts (512^2, 4m slope tolerance) *UI Priority: -100000011 // -100000005 Mod required to use props/decals in-game:...
DECAL Paving Flagstone #1
Created by agusingnavy
DECAL Paving Flagstone #1 by agusingnavy -Decal 1 tile - 4m slope tolerance *UI Priority: -3004 Mod required to use props/decals in-game: -More Beautification or Find it! (I suggest Find it!). Both can be used at the same time. Suggested Mods: -Adaptive Pr...
DECAL Paving Flagstone #2
Created by agusingnavy
DECAL Paving Flagstone #2 by agusingnavy -Decal 1 tile *UI Priority: -3005 Mod required to use props/decals in-game: -More Beautification or Find it! (I suggest Find it!). Both can be used at the same time. Suggested Mods: -Adaptive Prop Visibility Distanc...
DECAL Printed Concrete
Created by agusingnavy
DECAL Printed Concrete by agusingnavy I AM LEGEND Decal pack with: -4 decals 8x8 mts (512x512 textures, 4m slope tolerance) -2 decals 8x4 mts (512x256 textures, 4m slope tolerance) *UI Priority: 9000003 - 9000008 Mod required to use props/decals in-game: -...
DECAL Rugby Training Field
Created by agusingnavy
DECAL Rugby Training Field by agusingnavy -.Big Decal: Field size 120x68 mts. Transparency 50% (alpha mask) -.To be used with this prop (recommended): rugby posts by Sparks *UI Priority: -3008 Mod required to use props/decals in-game: -Find it! Suggested M...
Directional T Interchange
Created by agusingnavy
Directional T Interchange by agusingnavy A full Y interchange semi-tunneled. - Measures: 54x29 cells - All ramps 45º - 12 cells from 0 to -12 mts Mods used: - Precision Engineering PS: All my work is also published in www.simtropolis.com Comments, likes an...
Diverging Diamond Interchange
Created by agusingnavy
Diverging Diamond Interchange by agusingnavy The Greatest *Size: 84x62 cells *Heights: 3 & -6 mts *UI Priority. -1256 "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Upgrade roads and add traffic ...
DogBone Interchange
Created by agusingnavy
DogBone Interchange by agusingnavy The Greatest Thanks to SamsamTS for the feature "intersections support" and the tunnel mode from his wonderful mod Fine Road Tool. When I built this asset the tunnel mode was not available, so in order to achieve the tunn...
Dogbone | Mass Transit DLC
Created by agusingnavy
Dogbone | Mass Transit DLC by agusingnavy The Greatest Shattered simple dogbone, using Move it! export/import feature. "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -90000006 Scree...
Dumbbell Interchange
Created by agusingnavy
Dumbbell Interchange by agusingnavy For the suburbs. Nothing fancy. - Size: 66x52 - UI Priority: -3001 Mods used: Network mods - Fine Road Tool (Required) - Network Extensions Project (Required) - NoPillars - Precision Engineering Amazing mods by Matt Crux...
Ever Ready Power Plant
Created by agusingnavy
Ever Ready Power Plant 1x1 by agusingnavy Cost: 24.000 Upkeep: 160/week Power Output: 66 MW Textures 512x256 d,s,i. Triangles: ~4000. Use the mesh mod to know exactly. Comments, likes and rates­ are always welcome :). And if you want check out my other cus...
Fluxtrance 5 Way
Created by agusingnavy
Fluxtrance 5 Way by agusingnavy To those who like Fluxtrance. UI Priority: -1217 Mods used: - Advanced Road Anarchy - NoPillars - Precision Engineering None are required to use this asset. Comments, likes and rates­ are always welcome :). And if you want c...
Full Diamond Interchange (Compact)
Created by agusingnavy
Full Diamond Interchange by agusingnavy It's not pretty, it's not a stack, but it's compact. Does it works?. Should, but this is CS, where the peeps change lines like this. I keep the big one for me ;P - Size: 54x54 cells - UI Priority. -1221 Mods used: - ...
GRP Plaza 3x8
Created by agusingnavy
GRP Plaza 3x8 by agusingnavy Another plaza ... because my job is to make your peeps happy :P Thanks to Ston3D for making one of the most beatiful trees on the Workshop. Comments, likes and rates­ are always welcome :). And if you want check out my other cu...
Generic Office+Warehouse
Created by agusingnavy
Generic Office+Warehouse by agusingnavy A free-placement (road access is needed anyway) RICO office buiding Without the RICO mod, this asset is a park without stats. The base is circular Look at the screenshots if you want to know the triangles, textures a...
Gyroscope
Created by agusingnavy
Gyroscope by agusingnavy I AM LEGEND Big thanks to user Sl4sh&D4sh for giving me the idea about this inverted cloverleaf a long time ago. OWL, if you read this, lolololol , haha "The asset editor is a flat surface". This means you need to flatten the groun...
HW401-HW400 Interchange
Created by agusingnavy
HW401-HW400 Interchange by agusingnavy Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Precision Engineering None are required to use this asset. Amazing mods to improve graphic appearance: -Sun Shafts -Moving Sun And this LUT -CrispWa...
Hamborn | Mass Transit DLC
Created by agusingnavy
Hamborn | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Germany *UI Priority: 9000008 Screenshots -Map: Owl's Anahita Pass -Map theme: Owl's Albedo 4...
I Will Be
Created by agusingnavy
I Will Be by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Real location *UI Priority: -1263 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool (Required) -Move ...
I-310 / River Rd - New Orleans, La, US
Created by agusingnavy
I-310 / River Rd - New Orleans, La, US by agusingnavy The real thing https://www.google.com/maps/@29.9339999,-90.3778164,3415a,20y,90h/data=!3m1!1e3?hl=en This is the southbound feeder. Northbound feeder by @Soruvisu http://steamcommunity.com/sharedfiles/f...
I-90 at Hwy 9 - Albany, New York
Created by agusingnavy
I-90 at Hwy 9 - Albany, New York by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Albany, New York *UI Priority: -1270 Made by request on SkylinesNation Facebook Group f...
Industrial Interchange
Created by agusingnavy
Industrial Interchange by agusingnavy Freeway-Urban Interchange (service interchange) - Measures: 64x42 cells Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Precision Engineering None are required to use this asset. Amazing mods to im...
Kansas Turnpike
Created by agusingnavy
Kansas Turnpike by agusingnavy "I'm so twisted" Mass Transit DLC version >>>Click here<<< -Heights: -6, 3 & 6 mts *UI Priority: -1259 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool (Required) -Network Extensions 2 (Required) -Precision Engineer...
Kansas Turnpike | Mass Transit DLC
Created by agusingnavy
Kansas Turnpike - Mass Transit DLC by agusingnavy The Greatest Kansas Turnpike "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: 9000002 Network Extensions 2 version »»CLICK HERE«« Scr...
Linger
Created by agusingnavy
Linger | Mass Transit DLC by agusingnavy The Greatest «Put Me Down» The Cranberries #NowPlaying Rhine River - Germany "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -90000005 Mods u...
Linger [CSUE]
Created by agusingnavy
Linger by agusingnavy I AM LEGEND Germany Asset made using a few(?) roads from this collection: 中国快速路 Cities Skylines Urban Expressway "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority:...
Linger | Mass Transit DLC
Created by agusingnavy
Linger | Mass Transit DLC by agusingnavy I AM LEGEND «Put Me Down» The Cranberries #NowPlaying Rhine River - Germany "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -90000005 Mods us...
Miyagi Man
Created by agusingnavy
Miyagi Man by agusingnavy The Greatest To my dear friend MrMiyagi *UI Priority. -1255 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool -NoPillars -Precision Engineering - agusingnavy -...
Moselle
Created by agusingnavy
Moselle by agusingnavy Are your thoughts killing you? The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. "Moselle and Moseltal" Germany *UI Priority: -1272 Mods used: Network mods -Fine ...
Moselle | Mass Transit DLC
Created by agusingnavy
Moselle | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: 9000006 Network Extensions 2 version »»CLICK HERE«« Screenshots -Map: Austrian ...
Moseltal
Created by agusingnavy
Moseltal by agusingnavy The Greatest Germany Last screenshot was taken from this post on Redditby user montajHD. *UI Priority: -1264 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool (Required) -Move it! -Network Extensions 2 (Required) -NoPillars...
Moseltal | Mass Transit DLC
Created by agusingnavy
Moseltal | Mass Transit DLC by agusingnavy The Greatest Germany "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: 9000005 Network Extensions 2 version »»CLICK HERE«« Screenshot -Map 1:...
Multitask Park (2x2)
Created by agusingnavy
Multitask Park (2x2) by agusingnavy Vanilla Park. Good to increase leisure. *UI Priority: -110000013 - agusingnavy -...
Network Interchange
Created by agusingnavy
Network Interchange by agusingnavy - Size: 108x108 cells - UI Priority: -1204 Mods used: - Fine Road Tools - NoPillars - Precision Engineering None are required to use this asset. And this one: - Network Extensions 2 (Required) Comments, likes and rates­ a...
Neufeld
Created by agusingnavy
Neufeld by agusingnavy The Greatest This item was all about bragging. *UI Priority. -1260 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool (Required) -Network Extensions 2 (Required) -Move it -Precision Engineering - agusingnavy -...
Not So Vibrant LUT
Created by agusingnavy
Not So Vibrant LUT by agusingnavy A Color Correction LUT to my liking (really less colorfull) To be used with this mod (suggested, but not mandatory): - Ultimate Eyecandy . Sun height . Sun rotation . Global light intensity . Ambient light intensity Adjust...
Ontario 401 Express Interchange
Created by agusingnavy
Ontario 401 Express Interchange by agusingnavy Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Precision Engineering None are required to use this asset. Amazing mods to improve graphic appearance: -Sun Shafts -Moving Sun And this LUT ...
Orbe
Created by agusingnavy
Orbe by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -1271 Mods used: Network mods - Fine Road Anarchy Suggested - Fine Road Tool Required - Move it! Sugg...
Parclo
Created by agusingnavy
Parclo by agusingnavy "The Greatest" - Size: 84x66 cells - UI Priority. -3009 Heights: 4 lane HW: -3 mts 2 lane HW: 7 (bridge) & 6 mts Mods used: Network mods - Advanced Road Anarchy - Fine Road Tool (Required) - NoPillars - Network Extensions Project (Req...
Parclo (Vanilla)
Created by agusingnavy
Parclo (Vanilla) by agusingnavy Well, this is for you MrMiyagi . Enjoy ;) - Size: 84x66 cells - UI Priority. -3010 Heights: HW: -3, 6 & 7 mts Mods used: - Advanced Road Anarchy - Fine Road Tool (Required) - NoPillars - Precision Engineering Comments, likes...
Parclo AB3 Interchange
Created by agusingnavy
Parclo AB3 Interchange by agusingnavy Dedicado a los imbéciles que le dan a la manito con el pulgar para abajo. - Size: 72x72 cells - Heights: -3 & 6 mts - UI Priority. -1257 Beautiful maps: The Colossal Hillside by OWL White Harbor by flippityfloo http://...
Parclo | Mass Transit DLC
Created by agusingnavy
Parclo | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: 9000004 Network Extensions 2 version >>>CLICK HERE<<< Vanilla version >>>CLICK H...
Parking Lot + Kiosko (4x2)
Created by agusingnavy
Parking Lot + Kiosko (4x2) by agusingnavy Vanilla Park. Small parking lot + tourist information (kiosk). *UI Priority: -110000014 - agusingnavy -...
Parking Lot 2x4
Created by agusingnavy
Parking Lot 2x4 by agusingnavy Vanilla park *UI Priority: -110000010 - agusingnavy -...
Parking Lot with Hedge
Created by agusingnavy
Parking Lot with Hedge by agusingnavy Vanilla park: 3x8 *UI Priority: -110000012 - agusingnavy -...
Partial Cloverleaf
Created by agusingnavy
Partial Cloverleaf (A4 type) by agusingnavy One of the most popular Freeway to Arterial Interchange designs in Canada and the United States, but not in this game. And with tunnels? That's just because I like it :). Thanks everbody. - Measures: 64x64 cells ...
Partially Unrolled Cloverleaf
Created by agusingnavy
M6/M62 Croft Interchange (UK) - angry face - Partially Unrolled Cloverleaf by agusingnavy This is for you buddy ;) - Measures: 132x132 cells Max height : 12 mts - UI Priority. -1250 Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Preci...
Pinavia Ellipse Interchange
Created by agusingnavy
Pinavia Ellipse Interchange by agusingnavy Old asset that I've decided to make visible again (2 June 2018) just to remember the good old days. *UI Priority: -90000003 Mods used: - Fine Road Heights (no longer exist) - NoPillars - Precision Engineering None...
Pinavia Interchange
Created by agusingnavy
Pinavia Interchange by agusingnavy In this one I didn't use Fine Road Heights (?) - 111x111 cells Mods used: - NoPillars - Precision Engineering None are required to use this asset. Amazing mods to improve graphic appearance: -Ambient Oclussion -Sun Shafts...
Planters & Curbs
Created by GDGAMER777
Planters & Curbs by agusingnavy I AM LEGEND Prop pack with: -6 planters non- conforming. Triangles 10-38-58-78-170 | Textures d,n -2 curbs non-conforming -30 cm (30x40x100 & 30x40x300) *UI Priority: 50000005 - 50000012 Mod required to use props in-game: -F...
Rennes
Created by agusingnavy
Rennes by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -1269 I made it almost completely with copy-paste and improved snapping (for perfect bending when b...
Rotary | Mass Transit DLC
Created by agusingnavy
Rotary | Mass Transit DLC by agusingnavy I AM LEGEND "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -90000010 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool -Move it! -P...
Shanghai
Created by agusingnavy
Shanghai by agusingnavy "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Video (timelapse 7.5x unedited 30'): "The making" Shanghai *UI Priority: -1265 Mods used: Network mods - Fine Road Anarchy (...
Shanghai | Mass Transit DLC
Created by agusingnavy
Shanghai | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Shanghai *UI Priority: 9000001 Network Extensions 2 version »»CLICK HERE«« Screenshots - Map...
Shattered
Created by agusingnavy
Shattered by agusingnavy I AM LEGEND About the map: -Map made by request, based on Bern, Switzerland -Tropical biome (I used Owl's Albedo 4K, it looks great). -Heightmap made with terrain.party & Wilbur (thanks Miyagi man for this). -9, 25 or 81 tiles. -Mr...
Simple Roundabout | Mass Transit DLC
Created by agusingnavy
Simple Roundabout | Mass Transit DLC by agusingnavy I AM LEGEND "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -90000007 Screenshots - Map theme: SCT-ROCKYSHORE - LUT: Owl's Cinemat...
Songbird
Created by agusingnavy
Songbird by agusingnavy The Greatest *Size: who cares *UI Priority. -1258 "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Mods used: Network mods -Fine Road Anarchy (Required) -Fine Road Tool (Req...
Spaghetti Bowl - Las Vegas
Created by agusingnavy
Spaghetti Bowl - Las Vegas by agusingnavy Dim the lights. Real Location "I don't use prefab interchanges. I always build them in game ..." . Sure, build something like this and send me a picture, fucker. Thanks SamsamTS. Easy. - UI Priority: -1268 Mods use...
Spaghetti Interchange
Created by agusingnavy
Spaghetti Interchange by agusingnavyNoPillars - Precision Engineering None are required to use this asset. Amazing mods to improve graphic appearance: -Sun Shafts -Moving Sun And this LUT -CrispWarmContrast Comments, likes and rates­ are always welcome :)....
Stack
Created by agusingnavy
Stack by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -90000009 Mods used: Network mods -Fine Road Anarchy -Fine Road Tool -Move it! -Precision Engineerin...
The Exchanger
Created by agusingnavy
The Exchanger by agusingnavy I AM LEGEND Size: 64x26 cells "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. - agusingnavy -...
The Exchanger II
Created by agusingnavy
The Exchanger II by agusingnavy Thanks Skye !!! (12:47 minutes) Freeway-Urban Interchange - Measures: 62x26 cells - Max height: 12 mts - Highway height: 9 mts (if you want to continue the highway with 9 mts height use Fine Road Heights or Enhanced Road Hei...
The Exchanger III
Created by agusingnavy
The Exchanger III by agusingnavy Ex YAR Interchange (10/08/2016) - 78x32 cells - Avenues: 3 m - Highways: -3 m - Tunnels: -6 m - UI Priority. -1003 - The Exchanger Grounded - The Exchanger II Elevated - The Exchanger III Tunneled Mods used: - Fine Road Ana...
The Flow Interchange
Created by agusingnavy
The Flow Interchange by agusingnavy ...
Torre Tiziano
Created by agusingnavy
Torre Tiziano by agusingnavy The Greatest ASSET INFORMATION Asset Name Torre Tiziano Asset Type Building, Residential, Residential Low Plot Size 2*2 cells | 16*16 mts Scale 1:1 Heights Total: 24.95 mts Ground Floor (+mezzanine level): 5 mts Floors (1 to 6)...
TrumpET
Created by GDGAMER777
TrumpET by agusingnavy The Greatest Mods used & suggested: Network mods -Fine Road Anarchy -Fine Road Tool -Move it -Network Extensions 2 (Required) *UI Priority: -90000001 Screenshots -Map: Owl's Anahita Pass -Map theme: Owl's Albedo 4K -LUT: Owl's Cinema...
Trumpet | Mass Transit DLC
Created by agusingnavy
Trumpet | Mass Transit DLC by agusingnavy "The Greatest" "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Highways and ramps are overlapping, thus the required items. Place decals/props as you see ...
Turbine Interchange
Created by agusingnavy
Turbine Interchange by agusingnavy - Size: 86x86 cells - UI Priority. -1252 Mods used: - Fine Road Tool (Beta) - NoPillars - Precision Engineering - Road Color Changer None are required to use this asset. PS: All my work is also published in www.simtropoli...
Turbo Roundabout
Created by agusingnavy
Turbo Roundabout by agusingnavy - Size:42x42 cells - UI Priority. -3008 Mods used: Network mods - Fine Road Anarchy Required - Network Extensions Project Required - Precision Engineering Comments, likes and rates­ are always welcome :). And if you want che...
Urban Cloverleaf
Created by agusingnavy
Urban Cloverleaf by agusingnavy Size: 83x70 cells UI Priority: -3011 Mods used: - Advanced Road Anarchy - Fine Road Tool (Required if you want the embankments) - Network Extensions Project (Required) - NoPillars - Precision Engineering - agusingnavy - ...
Urban Concrete Walls
Created by agusingnavy
Urban Concrete Walls by agusingnavy This is the original: Concrete Bunker Walls . Changes: - Downscaled 50% - Darker grey color - Added tooltip and thumbnail. Comments, likes and rates­ are always welcome :). And if you want check out my other custom asset...
Urban Junction
Created by agusingnavy
Urban Junction by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -1267 Mods used: Network mods -Fine Road Anarchy (Required) -Fine Road Tool (Required) -Mov...
Wall Plates | Building & Prop
Created by agusingnavy
Wall Plates | Building & Prop by agusingnavy This item contain two assets: - Prop | 64x24x32 mts UI Priority: -3015 - Building: 64x24x32 UI Priority: 900000000 Both blocks use the same textures (main and LOD) but the building looks brighter. I might change...
Where The Streets Have No Name
Created by agusingnavy
Where The Streets Have No Name by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Real location *UI Priority: -1261 Mods used: Network mods -Fine Road Anarchy -Fine Road T...
Wild Conifer Park
Created by agusingnavy
Wild Conifer Park by agusingnavy Vanilla park: 6x6 cells Comments, likes and rates­ are always welcome :). And if you want check out my other custom assets. - @agusingnavy -...
Windmill Interchange
Created by agusingnavy
Windmill Interchange by agusingnavy - Size: 66x66 - creepy - UI Priority. -1253 Mods used: Network mods - Fine Road Tool (Recommended) - NoPillars - Precision Engineering None are required to use this asset Comments, likes and rates­ are always welcome :)....
Yin-Yang Interchange
Created by agusingnavy
Yin-Yang Interchange by agusingnavy Made by request of @Minister Kosh - Measures: 68x66 cells I switched to elevated build mode with Fine Road Heights to draw all the roads this way. Mods used: - Advanced Road Anarchy - Fine Road Heights - NoPillars - Prec...
[curb] Printed Concrete 2/4/8 mts
Created by GDGAMER777
Printed Concrete 2/4/8 mts by Tomas 3 props 0,30x0,40 mts (w,h) terrain conforming *UI Priority curb 2m: 9000000 *UI Priority curb 4m: 9000001 *UI Priority curb 8m: 9000002 Mod required to use props in-game: -Find it! Suggested mods: -Move it -Prop & Tree ...
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246 items