Xenonauts

Xenonauts

389 ratings
120 degree view angle v1.1
   
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Sep 12, 2015 @ 4:33pm
Oct 20, 2015 @ 10:31am
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120 degree view angle v1.1

Description
The angle of view most people is approximately equal to 120 degrees in the horizontal plane.
And this is without turning your head. Ridiculous, when for a better overview, you must turn the whole body!
Following this, the angles of view in the game were changed.
Basic 90 > 120
Jackal 90 > 120
Wolf 90 > 120
Buzzard 90 > 120
Predator 60 = 60
Sentinel 360 = 360

Also range of view (LoS) was increased up to 20 for all armor.
And sentinel armor received night range bonus +3.

Version 1.1
Due to numerous requests, for fair gameplay (if it correct in relation to the invaders, far outpacing humanity in technological progress) LoS and view angle of aliens now is also 20 and 120.
Popular Discussions View All (1)
2
Mar 15, 2020 @ 6:44am
Default stats?
Jarlek
44 Comments
Bullettrang Aug 11, 2024 @ 10:16pm 
Thank you for this mod. have this installed at the top load order with X:CE
missionmistral1 Nov 5, 2022 @ 1:05pm 
LOL
Vivikus Apr 6, 2021 @ 6:00pm 
OMG thank you. Freaking sniper on a roof can only see across the street while the alien units and mowing people down standing just out of "sight"
Acerrrr12 [ENG] Apr 19, 2019 @ 3:49pm 
Thanks @a-tf , had some trouble finding it!
A-tf  [author] Apr 19, 2019 @ 10:35am 
Acerrrr12 [ENG], to achieve what you need, simply delete config.xml from the mod folder
A-tf  [author] Apr 19, 2019 @ 10:33am 
X-Division is a major overhaul mod, and has redesigned armor section.
This mod will not work with X-Division (and does not need it)
p6kocka Apr 19, 2019 @ 8:45am 
Thank yxou for the mod. But please, is this mod compatible or needed with X Division mod?
Acerrrr12 [ENG] Apr 2, 2019 @ 3:19pm 
would you be willing to throw together a version of this that doesn't change the ailens?
Raivshard Feb 12, 2019 @ 9:31am 
It always bugs me how people don't turn their heads in most games. This is way better, thanks!
Ellye Jan 9, 2019 @ 1:46am 
I think this makes the game playable, for me.

The weirdness of the LOS was too hard for me to overlook, soldiers with a fixed neck that can't look to the sides and with zero peripheral awareness.