Don't Starve Together

Don't Starve Together

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World Regrowth - Renewable World
   
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Sep 8, 2015 @ 6:14am
Aug 21, 2016 @ 5:48am
12 Change Notes ( view )

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World Regrowth - Renewable World

Description
World will regrowth itself. Every entity will grow on its proper position.

The regrowth list is include:
  • beefalo
  • beehive
  • berry bush
  • Jurry berry bush
  • Twiggy Tree
  • GrassGekko
  • clockwork monster
  • mushroom
  • cactus
  • carrot
  • catcoonden
  • tree
  • firefly
  • flower
  • grass
  • hound mound
  • volt goat
  • marble pillar
  • marble tree
  • spiky bush
  • spiky tree
  • rundown house
  • pig house
  • rabbit hole
  • reeds
  • sapling
  • tentacle
  • killer bee hive
  • spider den
  • totally normal tree
  • touch stone
  • pig head
  • bones
  • flint and rocks

Here is the respawn mechanism:
When mod first installs, it will calculate the amounts of these respawnable things and save it. As we playing the game, it will compare the current amounts of these things with the amounts that saved before. And if the current amount is less, the world will spawn the thing. If the current amount is more that the origin, it will stop regrowth, which makes the world maintain the same as the origin.

With the mod, your server will never flood with too many stuffs.

Changelog

  • List of tweaks I made for version 1.2.1
    - Fixed a bug leading to the terrible crash.

  • List of tweaks I made for version 1.2
    - Added new entities such as "Jurry Berry Bush", "Twiggy Tree" and "GrassGeeko" to be respawnable.
    - Adjusted respawning position for every entity so that they will respawn on their proper locations.

  • List of tweaks I made for version 1.1.3
    - Added "rocks" to be respawnable.

  • List of tweaks I made for version 1.1.2
    - Added "flint" to be respawnable.

  • List of tweaks I made for version 1.1.1
    - Added "spider den", "totally normal tree", "touch stone", "pig head" and "bones" to be respawnable.

This project is under the GNU GENERAL PUBLIC LICENSE [www.gnu.org]

Source code

Source code is available at GitHub: https://github.com/jupitersh/dst-mod-world-regrowth
Popular Discussions View All (1)
1
Sep 1, 2019 @ 8:05am
Bug Reports
辣椒小皇纸
180 Comments
SpaceBug Nov 28, 2024 @ 2:35pm 
I think you should add a config option so people can choose what to regrow and what to not. I'll put spider dens on a random corner I never visit for now.
climber May 29, 2024 @ 6:51pm 
希望大佬加一个配置功能,我只想要萤火虫再生而已啊
千羽 Feb 8, 2024 @ 3:37am 
超感谢这个mod,资源完全不缺了,另外想提一个建议
可以增加允许再生物品的设定吗?
比如这边不希望蜘蛛巢和杀人蜂巢再生,它们总出现在一些我不太希望有的地方……
提前祝作者新年快乐!
Deimos Oct 29, 2023 @ 8:22pm 
Does this still work?
Cheems Aug 21, 2023 @ 11:09am 
@Jeffrey Dahmer Thats a LOOONG testing period
Rhagius May 14, 2023 @ 8:03am 
does this mod still work?
Ter Feb 14, 2023 @ 5:18am 
it is a beefalo
Darkman Dec 14, 2022 @ 7:20am 
宝藏mod!
Kevin The Guide Aug 23, 2022 @ 7:22pm 
Testing this mod with Island Adventures enabled. I'll post my feedback.
QWERTYww May 13, 2022 @ 4:11pm 
To confirm, this mod works fine, but it's a bit finnicky with where it'll place things. It only likes to place things where there's a matching turf, so if you mine a rock that's not on a turf, it'll randomly replace the rock somewhere else with turf.