The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

25 ratings
Lava Lair - Player Home
   
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File Size
Posted
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138.214 KB
Aug 21, 2015 @ 2:01am
Sep 5, 2015 @ 10:24pm
9 Change Notes ( view )
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Lava Lair - Player Home

Description
Backstory
===============
The Dwemer are known as the "lost" race, not having been seen since 1E 700, over 3500 years ago. The technology of their stonework, metallurgy and spellcraft all point to a level of understanding of the physical world (especially astronomy, time, and space) unparalleled by any other race since. One popular tale whispered during long dark winter nights is that of hidden fortresses and treasuries, deep in the bowels of Nirn; each reachable only by a keyed spell that would allow the caster access. Whispers of a recent translation of one of these ancient spells has drawn the interest of the Thalmor to Helgen Keep.

Usage
===============
The Lava Lair is accessed and exited by means of the Lava Lair Teleport spell (catchy name right?). Followers are not allowed due to the security of the keyed spell (paranoid Dwemer).

Features
===============
Forge
Workbench
Grindstone
Arcane Enchanter
Staff Workbench
Alchemy Lab
Tanning Rack
Woodpile
Smelter
Cooking Spit
Oven
Bed (gives Well Rested bonus)
Storage (non-respawning)
Weapon & shield racks
5 Mannequins
Adjustable lights
Huge lava pit

Player is responsible for any objects or in-laws dropped into the lava.

Requirements
===============
* Complete original game with DLC.
* No other requirements.

Incompatibility
===============
* No “known” incompatibilities.
* Conflicts are possible if a mod changes the interior of Helgen Keep.

Known Issues or Bugs
===============
* This is a new release and no issues have been reported yet.

Credits and Thanks
===============
* Bethesda for creating Skyrim.

Additional thanks to:

* Caithe and her Haven Bag mod for the concept inspiration.
13 Comments
Amethyst97Skye Nov 8, 2017 @ 6:24am 
I had already finished Helgen, but went back to the Keep, and found the spell tome in the right-most prison cage where you meet the Torture and his Assistant. No problems what so ever. Could only equip the spell (Alteration) in my left hand, though. Cost 85 Magicka.

Was both impressed... and disappointed. Firstly, the bed only offered the Rested Bonus, not the Well Rested Bonus from the Inkwell Home; secondly, the place felt rather... dead, lifeless, abandoned; and third, no greenhouse (or the Dwemer equivalent). I could say more, but they were the first things to jump out at me. It would be nice if you could give the Lair that "lived in feel", or connect it to the lore somehow. A nice idea, but, personally, I will be sticking with the Inkwell Home. The Dwemer Jar looks like a nice mid-way point. Will try that next.
Lupus Sep 1, 2016 @ 10:19pm 
dose the lave hurt?
Chilla Jun 23, 2016 @ 1:42am 
oh yeah found it
BitShepherd  [author] Jun 22, 2016 @ 8:39am 
The spell tome should be located in one of the cages.
Chilla Jun 22, 2016 @ 1:07am 
I have to say this looks like a great mod but WHERE IS IT IN THE TORTURE CHAMBER?
MotherlyNine6 May 29, 2016 @ 4:32am 
You make the best houses!!!
Parboleum Loyce Dec 23, 2015 @ 11:00am 
Goddamnit, I read requirements and thought I had to COMPLETE the game, not HAVE the complete game.
Then I saw the below comment.
I got Dragonborn now.
:D
BitShepherd  [author] Nov 15, 2015 @ 7:49pm 
The spell tome should be located in the torture chamber of Helgen Keep.
Rico_Dos_Teclados Nov 15, 2015 @ 12:34pm 
Where i can find the spell?
Parboleum Loyce Oct 23, 2015 @ 10:12am 
*Spots lava. Needs House.* Wait... I need dragonborn? *Crys in a corner*