Realm of the Mad God Exalt

Realm of the Mad God Exalt

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Basic Game Information
By ♛ Alfredo ♛
About the guide
I know that the guide is quite large. I am always working on it and trying to make it easier to read and find the things you are interested in. I will not (for the most part) recreate information that can be found on the RotMG wikis. Most of this guide will be content on how to play the game from my perspective. Some may find it helpful and some may not.

It has been pointed out that there are lots of grammar and spelling mistakes. As you may guess the sheer volume of content makes it hard to be perfect. I will fix the mistakes as I come across them or if someone sends me a realmeye message about a problem. If you would like to send me a realmeye message with the link and the copied line where the problem is I will look into fixing it.
   
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Realm of the Mad God: The Introduction
  • It is a free to play, fast paced MMO that has a very large user base. You can select one of 14 characters to play, create helpful pets, search for loot, kill gods and run several different types of dungeons. The developers of this game continually update it, adding new content to keep its player base interested.
  • The game is called Realm of the Mad God, and it is located here.[www.realmofthemadgod.com] This is a flash based game that can be played from your browser. There are a few other interfaces that you can use to play this game such as Steam, Kongregate[www.kongregate.com] and Flash Projector. You can find more information about the Flash Projector in the Kabam RotMG forums.[community.kabam.com]
  • If you have never played this game, it is a blast, highly addictive and free although it can be enhanced by purchasing items with real money. This game is not a Pay 2 Win or Pay 2 Play game despite being able to purchase some items. The majority of the people play this game without spending any money at all. The items you can purchase are mostly esthetic or are minor and temporary enhancements.
  • This is a Perma-death game, which basically means, when you die you lose everything you had on you and your character starts again from scratch. The only exception is your pet which lives in the pet yard and always finds its way back there when your character dies.
  • This game is designed to KILL YOU, and you will die and die and die and .......... die some more, if you don't like this style of game you should find something else to play like a zombie game where you battle with plants.
  • It sucks when you die ... but recovering from death can be easier if you are prepared. Save a few items or STAT potions in your vault to buy things for starting a new character.
  • As a rule of thumb, the closer to the center of the map the harder it is, there are several exceptions so be aware of your surroundings.
  • Killing Gods will get you STAT potions and fame.
  • STAT potions (otherwise known as pots) are the currency in the game. The DEF pot is the main unit. See my section on Trading for more information about pots as a currency.
  • There are set levels of Fame to reach which will unlock other character classes. When all classes are unlocked the accumulation of Fame can be used to help feed your pets.
  • Please remember that this game is an online game and you are dealing with real people. While I am not privy to the age range of the people that play this game, I can tell you that I know of people playing that are as young as 6 and I have talked to people in their 60's. While sometimes the new people (lets call them Noobs) can be frustrating with their lack of knowledge and the things they do, please remember that all people should be treated with respect. No one likes getting told off or swore at, specially if they do not know what they are doing wrong. Please be patient, talk to them, tell them what they are doing wrong. Point them to this guide, google "Bluenoser RotMG guide" works or Bluenoser on realmeye.com. If that does not solve the problem then perhaps resort to /ignore "person". We could all do with a little more respect. You were all young once and maybe still are, help these people don't treat them badly. Thanks.
Basic Leveling for new players
New and even veteran players will die when leveling up a new character, don't sweat it just get a new character and try again. Try to learn from your mistakes as you go. Take your time if you get hurt, use an HP pot. If you get really hurt hit the Nexus key.

You can go from Level 1 to Level 20 in about 20 minutes, less time if your lucky. If there is a desert area not to far from the beach where you may run into large swarms of critters and other monsters that can bump you several levels as you wipe them out.

  • Level 1 - Take your time, stay around the beach area, until you are level 3. Takes about 2 - 5 minutes.
  • check all bags on the ground, pick up any HP or MP pots.
  • if you find any equipment better than what you are wearing then equip it and drop the other stuff on the ground.
  • repeat this for all levels until you are level 20
  • Level 3 to level 7 - Go out into the world but if it gets hard retrace your steps and get closer to the beach area where it is easier.
  • If you see other low level characters wandering around trying to level up, join with them. Two or more low level people are safer than one at this point.
  • Once you are away from beach look for the sandy desert area, you may be lucky enough to come upon a swarm of Sandsman Archers[www.realmeye.com] and his friends. Killing these large swarms will level you up very quickly.
  • If you decide to ignore my advice and go to Godlands at these levels be aware that a God can one hit you and your dead.
  • Level 7 to 15 - You will gain experience faster if you move towards the middle but stay out of Godlands unless you been there before and know what to expect.
  • If you are an experienced player or someone that likes to take risks for the big rewards it is pointless to go to Godlands before level 7. This is because at all levels 15 and below the experience you get from killing or killed Gods is kept low by the RotMG game.
  • As you increase in levels the experience points you gain for killing the same type of God increases until you reach Level 16 where it levels off.
  • When you reach level 7 the experience you are receiving from killing Gods now is great enough to help you level faster.
  • Level 15 to 20 - You may be ready for Godlands. Try it out but be careful and always monitor your health. As a guide if my health gets to 40% of its max, I jump to Nexus. You can call me chicken but I tend to live longer if I am not sure.
Leveling with a friend or guild mates
Its good to have friends in this game, when you are starting out ask them to see if they will help you level. You lead them around the realm while they contribute by helping to kill the monsters. A friend playing a Sorcerer is very helpful here, he can take down multiple enemies with his ability at once. Once you are ready tell them to go and clear a safe teleport spot in Godlands and then TP to them. Stand behind them while they kill gods, you reap the experience, leveling even faster.
Note: Friends and Guild mates will continue to do this but only if you help them when they need it. Don't be selfish, helping in this fashion is good for everyone.
Leveling in an Undead Lair
Get a friend or guild mate to tell you when they find an Undead Lair, you TP to them and follow them around while they clear the entire dungeon. There is a lot of experience in this dungeon and depending on your level starting in it you could reach level 20 by the end of the Undead Lair. If you are not skilled enough to stay in the room while the boss is active, then just wait until its killed. After, have your friend finish the dungeon with you.
Note: Friends and Guild mates will continue to do this but only if you help them when they need it. Don't be selfish, helping in this fashion is good for everyone.
Leveling using the Fame Train
If you are a careful you can level up at one of the Fame Farming Servers. More often the European servers have active fame farming trains. These are easily identified once you are in the realm by a huge amount of people all together traveling in the same direction wiping out everything in their path. Once you find one get into the middle and then start watching to make sure you don't take too many hits from the Gods. Specially dangerous are the Blood Bombs that the Medusa's throw. I have seen 2 or 3 Medusa's hit a fame train and the whole area was littered with tombstones after. If you are careful you can level up really fast here just by following along. It helps to have a healing pet to keep you healthy.
Note: There are no designated Fame Farming servers, but there are servers where the is a good chance that many people are fame farming.
The Class Struggle
I have put together mini-guides for each class. These are mostly based on the way I play. Please remember that these are guides only. I suggest ways to play, equipment recommendations and other things but these are suggestions. Some people may play more aggressive and some more careful. I am a fairly aggressive player. When I make a mistake or overextend my luck I usually end up dead.

I hope that you take my information, along with your observations and perhaps information from other guides and create a play style more to your situation and comfort level.
Melee Classes
  • Warrior equipped with Sky Splitter, Abyssal, ParaHP, GHelm. This guy is a force to be reckoned with. He can one hit just about anything in a dungeon. His favorite dungeon is the Abyss. He is guaranteed to get soul bound on just about any God in the game after only a few hits while berserk. His ability also makes him one of the faster classes in the game.
  • Knight equipped with Sky Splitter, Abyssal, ParaHP, Mithril. What a tank, seems like nothing can hurt him, with carefully timed stuns he truly is a destructive force. Getting a stun or 2 on a boss along with a few hits to the head is guaranteed soul bound. With his stuns he suppresses the attacks of most gods while he dishes out the damage. Time your stuns so that they don't overlap or you are just wasting it.
  • Paladin equipped with Sky Splitter, Abyssal, ParaDEF, ZSeal. His ability lasts 10 seconds with no cool down between uses. Yes, he is the weakest Defense wise of the 3 melee classes but he can pretty much one hit everything except gods while his ability is active. The extra bonus with his healing is fantastic. With this guy and a few hits on most bosses you are guaranteed to get soul bound.
Dagger Classes
  • Assassin equipped with Emeraldshard, Hippogriff, ParaHP or Expo, Nightwing. This guy hits hard, and with timed and careful throws of your poison you can really rack up the damage in godlands. When doing quests like the Cube God or Skull Shrine just stay on the outskirts chucking poisons at the boss for your soul bound. With 2 or 3 poison hits on Oryx, Oryx 2 you are guaranteed soul bound. In a messy public tomb just time your poisons to land on the Bosses, stay on the outside track and collect the Life and white bags.
  • Trickster equipped with Emeraldshard, Hippogriff, ParaHP or Expo, T0 and T5 Prism. Using the T0 prism this guy is the fastest rusher in the game, with the T5 prism you can really distract the bosses to your advantage. Don't forget this guy is the hardest hitter of all dagger classes. Getting soul bound is pretty easy when the enemy is distracted by the decoy. The Trickster is a specialist at doing Sprite Worlds hopping in a straight line to the boss. NOTE: If you ever get lucky enough to get the Dancing Swords Prism you will find that it will truly make the Trickster a blast to play in the realm.
  • Rogue equipped with Emeraldshard, Hippogriff, ParaHP or ParDEF, T5 Cloak. Damn this guy is fun, hell even if he is just 1/8 (DEF) this guy is a blast. Cloak your way deep into Godlands or rush dungeons for loot. Getting close to anything is easy and fun. Watch out for people coming in behind and your arch enemy the Purple Pansies (Gods) that like to decloak you. Get a Plane Walker and things become even easier. Cloak your way through the Abyss, UDL or plane across Sprite Worlds. Wow. Not to mention rushing Oryx 2 or Tombs. How about just soloing Mad Labs and clearing all the coils almost as fast as a Knight trying to rush to the boss without clearing the coils (slight exaggeration, but when maxed you are very fast). All around great guy!
Staff Classes
  • Necromancer equipped with Diabolic, Moon, Expo or ParaHP, T3 and T5 Skull. This guy gets a bum rap now that we have healing pets. If you really give him a chance you will find that using a T3 skull in godlands and some dungeons coupled with his staff makes this guy a real force. He can clear out groups of enemies stealing their health, healing the group. His range makes him safe as long as you have a tiny bit of skill at dodging. Switch to the T5 skull for dealing with Tombs, Oryx and even the Avatar.
  • Mystic equipped with Diabolic, Moon, Expo or ParaHP, T0 and T5 Orb. With the recent update to this class (fall 2014) the Mystic is a power house. His curse causes the monster to take 20% more damage. When using the T5 or T6 Orb you get the stats effect Berserk which increases your attack speed by 50%. With proper use of the Mystic you will be crushing your way through the realm. Until you really use this guy you have no idea how great he is. Forget about the people that troll with it and concentrate on rushing or controlling the monsters. Consider rushing a tomb using a T0 orb, rushing the Wine Cellar, how about rush clearing a Mad Lab. Admit it, you love it when you are following a Mystic through the Wine Cellar. Properly used with a T5 Orb, a Mystic can clear the coils in a Mad Lab very fast. He truly is one of the great classes now.
  • Wizard equipped with Diabolic, Moon, Expo or ParaHP, T5 Spell. Ahhhh, the wizard, this guy is pure death in a dress! Damn! His range keeps him safe, with a perfect spell bomb he wrecks most gods and they can be persuaded to take the dirt nap with a touch of his staff. He is a fantastic pot farmer, the gods just seem to hand him pots. Spam his spell and he is guaranteed soul bound on anything. Tomb bosses are terrified of him because they can't reach him, just stand on the outside track poke the bosses. Sure, only the brave will rush with him but why do that when, with very little effort his power can clear rooms in any dungeon in just a few seconds.
Wand classes
  • Priest equipped with Ancient Warning, Moon, ParaDEF or Expo, T3 tome or better. I still like this guy, he really can survive just about anything except a shotgun. If you are having trouble staying alive then try a priest for awhile. With healing pets now, a Priest has trouble dying. If you are lucky enough to get a Purification or Holy Protection Tome then your Priest will really stand out. Rushing the Abyss with a Holy Protection tome is an adrenalin rush. Going through the Mad Lab or rushing a Manor with a Purification tome is quite fun as well. Recent update to this class (fall 2014) The Priest has a bit more SPD and DEX both of which are helpful. The real benefit to the class was the update to the normally tiered wands which are now all piercing.
  • Sorcerer equipped with Ancient Warning, Moon, ParaHP or Expo, T5 Scepter. Using a scepter in godlands with 1 or 2 hits will get you soul bound on any god. The scepter reaches out and touches more than one god at a time. Watching the scepter reach out to the gods is great fun, but even better is finding blue bags off screen. You can't rush the abyss with this guy but with his scepter helping you can move pretty darn fast. His stats are all high making him a good all around class. Yes, I know his DPS still is low but the scepter makes up for that. Tombs, Oryx, Labs anything is pretty easy with a sorcerer. With the recent update to wands (fall 2014) the normal tiered wands are all now piercing which makes this class even more sinister to the realm inhabitants. Line them all up, shoot through the group and watch em take the dirt nap.
Bow Classes
  • Archer equipped with Blood Bow, Hippogriff, ParaHP or ParaDEF, Gquiver. Once you learn how to shoot your quiver with accuracy you are going to be very happy. When in Godlands stopping a group a gods in their tracks with 1 or 2 well place quiver shots is fantastic, the bow finishes them off quickly. When in the Abyss as the minions are trying crowd you out, back up and the bow mows them down. Piercing is fantastic! Getting through a Mad Lab using a combination of paralyze and chewing up the critters with the bow is a very happy time. Once at the boss and pinning him in spot with the quiver, keeping him there with well timed quiver shots while you take him out. This guy hits hard enough that he can get soul bound very quickly. Farm, Farm, Farm the UDL and get a Doom Bow. It is a very nice bow.
  • Huntress equipped with Blood Bow, Hippogriff, ParaHP or Expo, T0 and Ctrap. When you create a huntress, keep your T0 trap as you will find that it is the most useful trap other than the Coral Trap. When in Godlands you can slow everything down by chucking out a few well placed traps. When you are in the Abyss, chuck it in doorways, chuck it behind you, in front of you, beside you, just throw it everywhere. The T0 uses very little MP points, so just use it. Having things come at you slowed makes everything easier. Use your Coral trap on Roc dragons, mad lab bosses, tomb bosses and keep them there with another well timed toss, use a 3 second delay before throwing the Ctrap again. This is where your MP pots need to be used to keep that Ctrap and its paralyze going. There is no need for any other traps as they are useless. Farm, Farm, Farm the UDL and get a Doom Bow. It is a very nice bow. Getting the Coral trap in the Ocean Trench is not that hard, just takes persistence.
Last but not least
  • Ninja equipped with T11 Katana, Hippogriff, ParaHP or Expo, T5 Shuriken. Its too bad that people love to hate this class. Let me say the haters are wrong, this guy is terrifying to the gods. He has extremely high DPS and tears things apart. His katana is piercing and has a long enough range to reach out and destroy anything it touches. People need to stop playing him like a melee though, move straight in and attack, move straight back to escape, never move sideways into the gods stray shots. With his normal ranged Katana he can still get close even to Oryx 2 and have enough time to back away avoiding the shotgun ... BUT, heck why get close when you can use the shuriken and with 2 or 3 hits on anything in the game you are guaranteed your soul bound. The shuriken passes through obstacles like trees and boulders so use them for safety and play some Frisbee with the gods.
Custom
If you think I should add something tell me
4 Comments
Genseot Jul 8, 2019 @ 3:29pm 
how do i play the game? When i select a class, it doesnt have a play button anywhere on the screen
chitinousCretin Jan 5, 2019 @ 11:25am 
I realy cant figure out how to join a guild. I know its probably obvius but can anyone tell me.
EuSouAFazenda Apr 4, 2016 @ 6:29am 
yes, pirate cave is good in lv 1
76561198074607169 Aug 22, 2015 @ 3:45am 
Is it good to go to pirate cave in early lvl?I tried it and worked out godd