Team Fortress 2

Team Fortress 2

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Industrial (beta)
   
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Game Mode: King of the Hill
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4 Agu 2015 @ 7:44pm
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Industrial (beta)

Deskripsi
koth_Industrial is a koth map with an indoor industrial theme and unique mechanics, such as the uberdoor (A spawn door that prevents spawncamping) rafters, unique sniper battlements, and elements borrowed from Viaduct, Turbine, and Lakeside.
Future plans include added detail/props, lazer hazards and player-accessable airducts, and lighting. This is my first map, so any feedback/ suggestions are appreciated very much!
Here is the V2 with lighting and detail
http://steamcommunity.com/sharedfiles/filedetails/?id=497544489
11 Komentar
GAMEkid2012@schools.mi.k6.edu  [pembuat] 9 Agu 2015 @ 8:26am 
Clam, I have a V2 on the way with lighting and better graphics.
radarhead 7 Agu 2015 @ 11:41am 
You should never release a fullbright map. If any server plays it, all maps afterward will also be fullbright, even if they had lighting. Always light your map responsibly!
GAMEkid2012@schools.mi.k6.edu  [pembuat] 5 Agu 2015 @ 4:26am 
Conga, I actaually spent quite a bit of time working on the sightlines, so that you could shoot other snipers on the battlements without having an unfair view of the point.
GAMEkid2012@schools.mi.k6.edu  [pembuat] 5 Agu 2015 @ 4:24am 
Spook, I just want feedback on how the map plays; I know it looks crap.
yurinator557 5 Agu 2015 @ 12:46am 
well, it could do with some work, but i's not bad.
Conga Lyne 4 Agu 2015 @ 9:15pm 
For respawn you could use addcond 51 instead of 5, it's like uber but only visible when you take damage.
Also some areas feel rather open, look out for those sightlines
GAMEkid2012@schools.mi.k6.edu  [pembuat] 4 Agu 2015 @ 8:17pm 
It's the layout and gameplay that matter at this point in time
GAMEkid2012@schools.mi.k6.edu  [pembuat] 4 Agu 2015 @ 8:17pm 
It's in beta, I still need to add detail and revisions
Hussar 4 Agu 2015 @ 8:13pm 
it looks rather basic, i think you should add in a few more things to be honest.
Karatedude 4 Agu 2015 @ 8:12pm 
10/10 IGN