Team Fortress 2
Няма достатъчно оценки
Industrial (beta)
   
Награда
Добавяне към любими
В любими
Премахване от любими
Игрален режим: Кралят на хълма
Размер на файла
Публикуван на
52.612 KB
4 авг. 2015 в 19:44
1 бележка за промяна ( преглед )

Абониране, за да се свали
Industrial (beta)

Описание
koth_Industrial is a koth map with an indoor industrial theme and unique mechanics, such as the uberdoor (A spawn door that prevents spawncamping) rafters, unique sniper battlements, and elements borrowed from Viaduct, Turbine, and Lakeside.
Future plans include added detail/props, lazer hazards and player-accessable airducts, and lighting. This is my first map, so any feedback/ suggestions are appreciated very much!
Here is the V2 with lighting and detail
http://steamcommunity.com/sharedfiles/filedetails/?id=497544489
11 коментара
GAMEkid2012@schools.mi.k6.edu  [автор] 9 авг. 2015 в 8:26 
Clam, I have a V2 on the way with lighting and better graphics.
radarhead 7 авг. 2015 в 11:41 
You should never release a fullbright map. If any server plays it, all maps afterward will also be fullbright, even if they had lighting. Always light your map responsibly!
GAMEkid2012@schools.mi.k6.edu  [автор] 5 авг. 2015 в 4:26 
Conga, I actaually spent quite a bit of time working on the sightlines, so that you could shoot other snipers on the battlements without having an unfair view of the point.
GAMEkid2012@schools.mi.k6.edu  [автор] 5 авг. 2015 в 4:24 
Spook, I just want feedback on how the map plays; I know it looks crap.
yurinator557 5 авг. 2015 в 0:46 
well, it could do with some work, but i's not bad.
Conga Lyne 4 авг. 2015 в 21:15 
For respawn you could use addcond 51 instead of 5, it's like uber but only visible when you take damage.
Also some areas feel rather open, look out for those sightlines
GAMEkid2012@schools.mi.k6.edu  [автор] 4 авг. 2015 в 20:17 
It's the layout and gameplay that matter at this point in time
GAMEkid2012@schools.mi.k6.edu  [автор] 4 авг. 2015 в 20:17 
It's in beta, I still need to add detail and revisions
Hussar 4 авг. 2015 в 20:13 
it looks rather basic, i think you should add in a few more things to be honest.
Karatedude 4 авг. 2015 в 20:12 
10/10 IGN