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You can use a place a connector in front and connected to the red transmitter in Transfer. you can connect to this connector from just inside the just inside the front gate of temporal solution. this allows you to connect to both receivers without crossing the streams
After freeing all the connectors, place two connectors such that each one is connected to all nearby nodes of a single color, except the single lock door nodes .
Place a third connector such that it links from one of the blue central connectors to its corresponding single lock receiver, AND blocks the LOS of the red beam that would otherwise cancel out the crossing beam.
Use the Jammer to prop open the single lock door with the blue transmitter, wait for the doors to finish opening, then remove the third connector to restore the central connections.
If you have done that correctly, you should be able to remove the Jammer and both central connectors should be self sufficient. Then you just need to do some trivial LOS placement with the remaining two connectors and take the Jammer to the end.
Basically, you set up the final connections, then temporarily cross the streams with a Jammer and Connector to unlock the doors properly
You can take a connector from Press and Jam back up to the central hub and connect it to the blue emitter of crossing beams(as well as the first blue reciever). There's a very small window that can be used to bounce from there to the area right in front of the final force field, thus eliminating any 'beam crossing' at all.