Arma 3
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Altis sandbox
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, PvP, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
Meta: Dependency
Mostra gli oggetti etichettati con tutti i termini selezionati: Tag Review
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139.437 KB
22 lug 2015, ore 10:51
10 mag 2017, ore 3:37
20 note di rilascio ( visualizza )

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Altis sandbox

In 1 collezione di icdb / cineafx
Sandbox Missions
14 elementi
Descrizione
This is an sandbox gamemode for 16 player on Altis.
Every player has access to various things:
  • Zeus
  • Virtual Arsenal
  • Action menu:
    1. virtual arsenal
    2. teleport script
    3. repair vehicle
    4. refill vehicle ammo
    5. refuel vehicle
    6. empty fuel of vehicle
    7. damage the engine
    8. damage the tailrotor
    9. set godmode on for you and your vehicle
    10. set godmode off for you and your vehicle
    11. starting a urinating animation
  • Revive system // currently deactivated
  • Many respawn points
    • Airport Terminal (Base)
    • ACC airfield
    • Saltlake
    • Molos airfield
    • Triagle airfield
    • Kavala
    • Forest airfield
    • Eginio
  • CH View Distance Script[forums.bistudio.com]
  • Teleportscript
  • FETT ZeusShare[forums.bistudio.com]

TODO:
  • Activate the revive system
  • Optimize the scripts
37 commenti
icdb / cineafx  [autore] 15 mag 2021, ore 10:30 
I sadly still don't really have any time to make a new version currently. But you could get the mission file out of your mission cache and edit the mission yourself manually.
AlphaRoughneck 15 mag 2021, ore 6:58 
tall order, is it possible to make one of these for OPTRE, but the player spawns in as a spartan? I have a few mods I want to try out but since remotely controlling AIs don't trigger the script, I wanted to ask.
icdb / cineafx  [autore] 10 mar 2021, ore 9:06 
You could use my "[CO17]Rotary-wing Sandbox" missions instead. In there 4 out of the 17 slots got a Zeus interface. It does have a single spawn tent + helipad though. So not sure if that is helping you.

But right now I don't really have the time to make any new versions.
Rairyuu 10 mar 2021, ore 5:49 
could you possibly make a variation of this mod where only 1 player is zeus? im looking for a mod that could serve as co-op sandbox in which zeus just creates objectives and whatever else is needed on the fly but having everyone access to zeus? i feel like people would abuse that on missions xD so far your mod is the closest thing ive found and you did pretty good job its nice and clean without tons upon tons of vehicles, boxes, ai, and other stuff like other mods do
Avocado 25 mag 2020, ore 14:12 
Alright, i will take a look. Thank you.
icdb / cineafx  [autore] 25 mag 2020, ore 13:29 
That seems weird. I'm not really doing anything with this scenario anymore. It's currently exam time at my uni so I'll take a look at it when I find some time. For the meantime you could try out the rotary sandbox missions (which are the slightly more up to date versions of this scenario) https://steamcommunity.com/sharedfiles/filedetails/?id=1132611281
Avocado 24 mag 2020, ore 21:05 
I know this is an incredibly old add-on/scenario but me and my friends found it and played. I found out that my friends cannot use the virtual arsenal and full menu. I can only use it, is there a way for my friends to use the menu?
Minky 3 ago 2017, ore 4:21 
Alright, thanks!
icdb / cineafx  [autore] 3 ago 2017, ore 4:19 
It's a bunch of self-written and found scripts that I combined. I'm currently in the process of rewriting them to make them easier to apply. I will most likely release them separately then. For now you could just copy the scripts folder into your own mission and copy the init field of the units over.
Minky 3 ago 2017, ore 3:57 
Heyo! I was wondering how you got the whole action menu thing with virtual arsenal and stuff working, as i'd like to do that as well, thanks!