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Use webpage of ASM if you need help.
They don't provide help here.
LogMemory: Platform Memory Stats for WindowsServer
LogMemory: Process Physical Memory: 68.97 MB used, 68.98 MB peak
LogMemory: Process Virtual Memory: 52.02 MB used, 52.15 MB peak
LogMemory: Physical Memory: 13320.80 MB used, 32673.68 MB total
LogMemory: Virtual Memory: 4483.31 MB used, 134217728.00 MB total
New Save Format enabled
ARK Version: 343.19
PID: [NUMBER]
Primal Game Data Took 36.15 seconds
SteamSocketsOpenSource: gethostname failed ()
gethostbyname failed ()
Server: "AdmiralPlackbar" has successfully started!
ADayCycleManager DayCycleManager3,
Commandline: TheIsland?listen?Port=7777?QueryPort=27015?MaxPlayers=70?AllowCrateSpawnsOnTopOfStructures=True -ForceAllowCaveFlyers -NoBattlEye -nosteamclient -game -server -log
Full Startup: 79.59 seconds (BP compile: 0.00 seconds)
Number of cores 12
double check windows firewall manually (inbound)
Check any other firewall between your server and the box (like access point or router)
"opening port" means "redirect port" : you must set 7777-7778 (default servers port) to an IP (LAN), and set this IP to the server, and the port 27015 (default query).
UDP only.
If rcon is open, RCOn is only TCP
I created a Server yesterday and I followed all the steps from the steam instruction guide. But when I start the Server, it says "gethostname failed" and it still says it succesfully started the Server. The Activity Status on the ASM says: "Waiting for publicatíon". The ports on my FritzBox are opened and i´am using the Windows Firewall, so it shouldn´d cause any problems right? Is anyone able to help me with my problem?
Thanks in advance