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Een vertaalprobleem melden
@KillingDyl Thanks for that tip! I made some adjustments to the flashsizescaler variable in the new skin.
airdebris_flashsizescaler = .2,
the particles still flash, but the flashes are smaller and i assume if you put it down to 0 it would disable the flashing, but that isnt as much fun!
Unfortunately, I'm not aware of any ways to disable just the flash.
However, reducing the the air debris number (currently 1000) in this line:
airdebris_count = ifhifi(1000,0)
Should reduce the effect of the flash. Or you can set it to 0 to remove the flash completely, along with all the air debris.
@coldchemical
The reflections' opaqueness also doesn't seem to be directly configurable, but it does happen to be corelated to the opacity of the road surface color (currrently 125) in this line:
color = {r=255,g=255,b=255,a=125}
My last update increased it slightly from 100 to 125, and should have made the reflections a bit less opaque, but you can try experimenting with even higher values to suit your preferences. Setting it to 255 removes reflections completely, but makes the road surface 100% opaque as well.