Sid Meier's Civilization V

Sid Meier's Civilization V

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Uighur_Caesar's Iraq
   
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10.578 MB
8 jun 2015 om 13:02
9 aug 2016 om 15:35
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Uighur_Caesar's Iraq

In 1 verzameling van Uighur_Caesar
Uighur_Caesar's Civilizations
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Omschrijving
Adds the Kingdom of Iraq under Faisal I to the game.

UA: Land of Two Rivers: Cities settled on rivers gain +1 Happiness and have a chance to improve flat, freshwater tiles with farms within 2 tiles. During Golden Ages, river tiles provide +1 Faith.

UU: Assyrian Levy: Replaces GWI. Slightly weaker and cheaper but attacks over rivers without penalty and heals faster on them.

UB: Nezamiyeh: Does not provide Science on jungles like the University, but converts 25% of this city's Faith into Great Scientist points. +2 Faith. Has a Great Work of Writing slot.

Compatible with: E&D, YNAEMP, CulDiv, RtP, Civ4 Traits

Credits:

kul: Art
DarthStarKiller: Art
DJSHenniger: Art
Civitar: Unit model
Urdnot_Scott: Art, design help
13 opmerkingen
Old Guy 1 apr 2023 om 14:47 
Is anyone out there having a problem with this not working with YNAEMP v25? It was working fine a few months ago, but when i went to sign on last month, STEAM burped and reloaded almost all of my downloaded mods. Since then, this mod blocks access to YNAEMP maps..
nahrainsr 17 aug 2020 om 7:02 
if you're still there, can you make a mod with abd al karim qasim?
Reggie 30 okt 2016 om 11:12 
yeah abdul karim qasim would be an excellent mod
Oxnard Montalvo 12 mei 2016 om 0:26 
Could you do a Mod with T.E. Lawrence as Leader of an Upcoming Arabian Kingdom?:steamhappy:
Jozeb Goebbles 3 feb 2016 om 12:15 
Please make one with Abdul karim qasim
StepBrother 20 jan 2016 om 16:52 
Could you make an Iraq mod under Brig. Abdul-Karim Qasim?
Uighur_Caesar  [auteur] 27 aug 2015 om 14:07 
BNW
koogs 27 aug 2015 om 13:36 
vanilla, g&k or bnw?
Mojave Neon 26 aug 2015 om 21:27 
Just played a game with these guys, and I really enjoyed it. The UA provides solid value, but it's not OP at all. There's also some good synergy between the UA and the UB, and the faith-science connection is pretty unique. Only negative I ran into at all was the fact that my units could cross rivers freely, but were still penalized while attacking across them. No movement penalty across rivers and no attack penalty across rivers kind of go hand in hand, so it felt off to have one but not the other. Otherwise though, really an excellent civ, and probably the one serious Iraq mod civ out there, which you deserve major kudos for.
Faysal 14 jun 2015 om 11:50 
YNAEMP PLZ!!!