GameMaker: Studio

GameMaker: Studio

222 beoordelingen
Pokemon Engine - v1.13 Beta
   
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genre: Adventure, RPG
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9.569 MB
25 mei 2015 om 15:19
21 jun 2015 om 0:41
3 wijzigingsnotities (weergeven)

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Pokemon Engine - v1.13 Beta

Omschrijving
Made with Gamemaker:Studio

A simple pokemon engine complete with

- Wild Battle System
- Movement
- Pokemon Party
- ItemBall
- NPC's

Controls,

WASD or Up Down Left Right = move
(When summarizing pokemon to navigate through menus use WASD)
C(while on pokemon) = enter swap mode just click on another pokemon with Z to swap the two
Z = action button
X = back
Enter = menu
Space = double framerate of whole game


This is a BETA WIP.

More To Come,

- Trainer Battle System
- Battle Grass
- More Advanced NPC's

Source(because everyone wanted it)
https://1drv.ms/f/s!AhchJc_CptYngdNHFCQojjBgT421aQ - If used in your game be sure to give credit
To Download Goto Folder Actions>Download

Update Details

+Added Healer


If you like the engine and have a youtube account
i have a youtube channel - https://www.youtube.com/user/korbin3lewis/videos

you can subscribe if you want :)
91 opmerkingen
moonwalker 14 mei 2019 om 11:53 
*NINTENDO WOULD LIKE TO KNOW YOUR LOCATION***
jttechno 9 apr 2019 om 12:56 
Or has there been a release of all the files
jttechno 9 apr 2019 om 12:56 
Will there or has there been an updated version of this it would be really cool
Chocice75 29 mrt 2019 om 4:27 
When GM:S updated years ago, older games broke.
Fortunately, the source code is available for this game, so you can recompile it and fix it.
Lewrish  [auteur] 16 mrt 2019 om 8:39 
Please note; This project is years old and sadly no-longer being maintained as i don't touch gamemaker much anymore.
Dabbydoodaar 16 mrt 2019 om 1:11 
could not try as script errors on launch
Conrad 18 feb 2019 om 14:13 
fatal error
Leonem 10 nov 2018 om 13:54 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object ob_titlescreen:

Variable <unknown_object>.party_size(100001, -2147483648) not set before reading it.
at gml_Script_HandleMenuClick
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_HandleMenuClick (line -1)
Anwarblast 27 aug 2018 om 14:14 
Hey man, how do you keep the movement in 16 px and make the object_payer look "slowly"? I trying to do that, and he move really fast using 16 as a value.
DerPianist 12 jul 2018 om 6:25 
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object ob_titlescreen:

Variable <unknown_object>.party_size(100001, -2147483648) not set before reading it.
at gml_Script_HandleMenuClick
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_HandleMenuClick (line -1)