The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

172 ratings
GalexPk Lakeview Main Hall v2
   
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File Size
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203.322 MB
May 23, 2015 @ 11:08am
May 23, 2015 @ 11:10am
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GalexPk Lakeview Main Hall v2

Description
LakeView Manor Mainhall Overhaul - Mod Created and designed by GalexPk (GAPK), special thanks to the people who make resources for modders like Blary, Elianora, Oaristys, Jokerines, YuYu, Varlaisaran, skyrimlazz, Lilith, InsanitySorrow, Tamira&Strotis, DarkFox127, Phitt, Axhoff, "younotsuppousetobehere", ChickenDownUnder, TESA and Artisanix.

Requires Dragonborn, Dawnguard and Hearthfires DLCs.


Support the free mods by supporting the modders, RATE! the mod, its free.

For donations i can accept steam or amazon gift cards, my mail: gapkyrim@hotmail.com




Do NOT use the green plaques with the silver swords, they are for decoration, any attempt to place a weapon there will result on a weapon stuck there with no chance to retrieve it, you have been warned.

Other Lakeview Mods made by me:
GalexPK LakeView Manor
GalexPk LakeView Manor Main Hall BackRoom Kitchen
GalexPk LakeView Manor Main Hall
GalexPk LakeView Alchemy Cellar

Use this Mod for the main hall NOT furnished with the crafting table, if you already have decorated the main hall dont use this mod, unless you know how to disable every piece of decoration added (google it if do not). Also be sure to remove the workbench of the main hall via the outside houseworkbench.

Warning: this add all new furnies that can conflict heavy if you already furnished the hall via the crafting table.

PS: This only decorates the main hall, does not touch the rooms on upper floor, neither the small room on the back, since there are some mods like change those specific rooms (Ex: Shezrie Kitchen).

This mod in anyway modifies any ingame object, it only add decoration to the main hall, any alteration in other things like size or textures is not caused by this mod.

Scripts free.

Save your game before installing a new mod and test always a mod you are adding.

I will try to remodelate other rooms if i got the time and how the people rate it and make me have good humor.

This mod was made on my needs, since i did not want to have a main hall full of things i do not see it fit, im open to suggestions; so is also possible you may not like the things i added, i probably will ignore suggestion that ask to put things like a hottub on the fireplace or a falmer for dinner, but hey, there is a creation kit, you can go there and make a hall that goes with your needs.

FAQ:

If i remove the hall workbench it removes automatically the bedroom and backroom workbench, i can not add furniture on the others rooms.
-In fact, so before removing the hall workbench, go and use the bedroom workbench if you want to furniture the bedrooms, same the backroom, has its own workbench.

Do you go to Dragonsreach to discuss the ongoing hostilities, like the rest of the 'great warriors'?
- I doubt it, i do not even go to the Cloud District very often.

A non DLC version?
- GalexPk LakeView Manor Main Hall

Why the requirement of DLCs?
- Blame the Creation Kit. Any attempt to remove the masters requirement always resulted on deleted mod.

Why you did not upgrade the first version?
- Cant, the file that permit me update the mod got deleted by mistake while cleaning.

Why the file so heavy?
- It adds a lot of the unique meshes (items) to the game.

Do you plan to put them on Nexus?
- Yes, and on TESA too, but not until this mod is complete (thought its already complete, i may want to add a lil things i may forgot).

Where is this?
- Be thane of Falkreath and build the mainhall.

Why do you removed the alchemy lab and cooking pot?
- Because i didnt want to have it there, for alternatives theres my kitchen mod and alchemy cellar for it.

Why the bard get stucks on middle table and dog up table?
- He also on vanilla version, not my fault.

Steward/Housecarl/spouse "moonwalk" on stairs, why?
- Also on vanilla version, cant do nothing about it.

Why the green plaques are just for decoration?
- I left them just as decoration because the location where are place if you attempt to put a weapon there will cause your weapon not possible to retrieve.

If i complain a lot by mistakes made by myself will you fix my life?
- No!.

Post Feedback about the mod.

Support the free mods by supporting the modders, RATE! the mod.

Permissions:
Do not alter and reupload any part of this mod.

You must apply to the author of specific resources used in this mod, for permission to use their resources.




For donations i can accept steam or amazon gift cards, my mail: gapkyrim@hotmail.com
35 Comments
apple  [author] Jan 16, 2017 @ 7:59am 
@Krylenta, thats imposible, i didnt even add walls lol, BTW this mod should be installed if you build the main hall section, if you only have the small house then the furniture of this mod will be a mess because will be falling into the map and cause a mess, if logic to enable this mod after buildinging the main hall without decorating it with the work bench, also, it on the description

"Use this Mod for the main hall NOT furnished with the crafting table, if you already have decorated the main hall dont use this mod, unless you know how to disable every piece of decoration added (google it if do not). Also be sure to remove the workbench of the main hall via the outside houseworkbench."
Krylenta Jan 15, 2017 @ 9:20pm 
i think your mods conflict with eachother. i havent build anything yet in my home, and i have overlapping furniture, two walls with doors to open.
GhostOnyx777 Nov 9, 2016 @ 3:24pm 
I would try that, however my saves got messed up anyway, so i still had to revert no matter what, but im pretty sure since this earlier save i am on now i havent even started working on the house yet (i owned the land for a long time, yet never built anything more than the small house/entryway) so right now there is no Main Hall even on my house, so im pretty sure everything will be in working order, considering i have to redo a lot of quests/dungeon clearing before i even start on the house again.
apple  [author] Nov 9, 2016 @ 3:07pm 
@GhostOnyx777 Its always bad to uninstall a mod mid game, make sure the mod isnt in your data folder (.esp and .BSA). Then check: first, when you disable the mod where you in other cell(outside the house)?, if you were inside go back to a save where you still had the mod installed, get out of the house, save, exit, disable the mod completely; second, did you activated back the hall workbench via the crafting table outside the house?, and last, try to wait 30-40 days away of the house (vanilla way to reset a cell), and then see if it returned.
GhostOnyx777 Nov 9, 2016 @ 2:20pm 
I disabled this mod (i decided i wanted the vanilla version) and now there is no Workbench in the Main Hall first floor for me to furnish the room, even removing all Workbenches for the Main Hall and readding them doesnt add it back. Is there a way to get that Workbench back without having to revert to a save hours upon hours ago before i even built the Main Hall? Because if i do have to revert save just for a Workbench to be in the Main Hall i will be pissed
silversthreads Jul 4, 2016 @ 2:41pm 
I just added this mod and so far it is awesome!!
Ravynwynd Apr 15, 2016 @ 12:30am 
Amazing work. It actually looks like what I always thought the manor should. Thank you.
Got my vote again.:)
MadTyrant86 Mar 8, 2016 @ 8:14pm 
can u make this for the other homesteds
SirVivel Dec 23, 2015 @ 4:21pm 
Hey, one mod for each part of the house, who wants to decorate him/herself, if it can be so convinient... ;)
cloud_jumper Nov 24, 2015 @ 11:11am 
i looks sooo very awesome