The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Destruction Spells scale with Magicka
   
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Apr 30, 2015 @ 8:53am
May 2, 2015 @ 5:47am
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Destruction Spells scale with Magicka

Description
I added a new perk in the Destruction-Tree, which increases your Destruction Spell Damage by 30% every 50 BaseMagicka and this effect goes up to 1600 Magicka. If you have reached the cap of 1600 Magicka or more your spells will do 1000% of their normal Damage.

I added another Perk increasing your Spell Damage and decreasing your Spell Costs, if you are wearing Colthes.

(BaseMagicka: Your Magicka without any Buff from Enchentmants, Blessings, etc.)

Immersion wise I would suggest you to create a new character before you start playing with this mod, in order to get the full experience of getting stronger with your progress. But that might be just my personal impression.


Finaly the no DLC's version is ready to be used:
http://steamcommunity.com/sharedfiles/filedetails/?id=523157577

Nexus link:
http://www.nexusmods.com/skyrim/mods/65357/?
152 Comments
Admiral Lisa Franchetti Dec 6, 2023 @ 9:00pm 
Unfortunately, installing this causes Skyrim to crash right after the Bethesda logo script is done, preventing me from playing. Anyone know why that happens/how to fix?:steamsad:
Peachy  [author] Feb 25, 2021 @ 7:00am 
I tested it. If you are not afraid of using the consol, you should be able to look up the perks id by tipping "help flow". Then you can find the "magic flow" perk. Then add the perk with "player.addperk #". # stand for the perk id. If it is not working, there could be some mod conflicts and then you just can chose which mod you want to use. Hope i could help.
Peachy  [author] Feb 25, 2021 @ 6:35am 
Acording to the load order, one mod will overwrite the other mods skill tree. So if Ordinator changes the destruction tree, it would override mine. But if a mod change other skill trees, it should work. So you have to chose which destruction tree you want to have, if Ordinator change the destruction tree. And if i'm not wrong, you shoud be able to add my perk with the consol, i will test it.
Grant Feb 24, 2021 @ 5:57pm 
Does this mod have compatibility with other skill tree mods such as Ordinator?
Peachy  [author] Feb 11, 2021 @ 3:28pm 
Thank you for the comment. I'm glade people still like the mod
Apex Predator Feb 11, 2021 @ 1:22pm 
I just started a new play-through with this mod. Just to be sure, I did two tests to verify it works. I tested it as the first mod in the 3rd party mod list and I tested it as the last mod in the 3rd party mod list. It works in either position. I have more than a dozen other mods, but I don't think I have any custom clothing mods.

This is the only mod you need to fix the vanilla magic system. The problem with Skyrim's magic is that it tops out with very under-powered spells that make playing a mage impractical. You can drive the cost of casting down to zero with enchanting, but the DPS of the spells is still just too low for end-game. This mod solves the problem perfectly by leveling up your destructive power.
Suckeychicken Dec 17, 2019 @ 11:18am 
bit of advice for people having issue with clothing mods, this mod checks to see if an item is tagged as clothing, if the mod author didnt bother to tag it as clothing then it wont detect it
Miscorrr Oct 19, 2019 @ 6:29am 
It seems not working for me. Spells tooltip doesnt change and despiting this i dont feel any additional power, same amout of spell required to kill same enemy. Should there be any tracker of additional %spellpower ?
Cuddles Sep 22, 2018 @ 6:43am 
yeah sorry, It was fine before when I had to manually keep pushing the mod to the bottom of the load order when skyrim was checking if mods are up-to-date but I got tired of having to do that all the time so I just went on NMM and on there your mod was just called "destruction" thats all so I made sure that was your mod and then set it all the way to the bottom so then I wouldn't have to do it anymore, but after I did that, a number of custom clothing became invisible like broken meshes when all of them were absolutely fine so i have no idea how the hell a mod to do with magicka would affect a number of clothes mods.
Peachy  [author] Sep 22, 2018 @ 1:08am 
That is strange. I use this mod with custom clothes and it works well and i can't imagine why you have this issuses, because the mod just changes the destruction tree. So it just shoud not work with mods, which do the same thing. Even if i would try to fix your problem, I don't even now what to change. But thanks for your comment.