Cities: Skylines

Cities: Skylines

41 ratings
Catan Redux
   
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5.561 MB
Apr 7, 2015 @ 12:41am
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Catan Redux

In 1 collection by Greg
Catan (maps + assets)
8 items
Description
Catan Redux
24 Comments
Laedir Apr 1, 2020 @ 12:57pm 
Hey @Greg, how did you cut height in half on the last patch of this map? I'm trying to do it again since I still have problems placing roads to connect different hexagons, but I'm getting nowhere :(
Greg  [author] Mar 13, 2019 @ 11:06pm 
@jediron, those images show things like elevation, water, and resource density. I think. It's been a really long time since I've played this game or made maps for it.
jediron Feb 12, 2019 @ 2:23am 
Can you explain why you have 4 different images? I want to start make my own maps and want to use yours for practice.
Ancient Grimm Apr 29, 2017 @ 5:23am 
Perfect Sci Fi map for Citie Of The Future
LuXx ll Feb 1, 2016 @ 11:56pm 
Very cool map, love the puzzle like look of it!
Azure Lacuna Jun 9, 2015 @ 8:24pm 
This looks like Sim/Civilization love child
Advocated Edict May 24, 2015 @ 12:39pm 
Ah, this brings back memories of hex based tabletop gaming....those were the days...<3
Greg  [author] Apr 9, 2015 @ 9:41pm 
@Dojumnsz, See here: http://imgur.com/a/ygIh1 for some tips and info on heightmaps.
Greg  [author] Apr 9, 2015 @ 9:39pm 
@CanadianBacon, I think this is just a manifestation of the *issue* where C:S will add land-mass if you build a road sitting on the surface (put a road directly on land, not elevated, right next to the edge of a cliff and you'll see what I mean) and that movement temporarily disrupts the water next to that landmass.
Hisoki Apr 9, 2015 @ 5:34pm 
Sorry for the late reply, The land has fixed itself when I loaded today but I managed to get some pics with the remaining water.
http://i.imgur.com/JsUsPhh.jpg
http://i.imgur.com/f9UHzFh.jpg