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Nice attitude.
Really nice and complete guide !
Adding on to Framing Frame, the additional guard spawn on Day 1 & 3 despawns after about 7-8 minute.
What I do if I killed 4 guards on Day 3 is to just wait on the roof for 7-8 minutes, and after that guard despawns, you have the entire house with only 2 guards, which makes things a lot less complicated.
- Painkiller / Combat Medic is pretty much useless
- Duck & Cover, Pumping Iron are not really necessary either
- I feel Moving Target has very little use in a stealth build
My preference is not to ace ECM Specialist since you can then use your ECMs and kill a guard under a cam, answer his pager, and leave the area
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Here is something closer to what I use:
http://pd2skills.com/#/v3/mHjEBda:eDa:toMJFGbCa:gqNOlhEfGBCDa:fieFCa:ibcdea:pB0 :::
- It does require all the Mastermind / Ghost / Enforcer / Technician Infamy bonuses for skill point reduction
- It allows you to buy spotter / inside man assets, has 6 cable ties, can dominate guards
- It has silent drills as well as the option to bring 6 trip mines as sensor mines
- Cam Loop, Lockpick, ECM for doors, 2 ECMs, Fast Hands, Sprinter, Cat Burglar, allows you to buy body bag assets
- You start with 2 body bags and can hold up to 3
- You have Sixth Sense and can also pick up keycards in stealth on Big Bank and Bank Heist
- You have Shinobi Basic and Run & Gun Basic which is good for general movement speed
If you have the spending cash, you can consider having different stealth builds depending on the mission. For example, you can have a build for bringing Body Bag deployables for a heist like Hoxton Revenge where you might not need trip mines or drill skills. Or a saw build for stealthing Go Bank and Bank Heist variants
Guards will actually head down to the basement,but only in the tape area.They will not head to the possible camera room location,so that is the only area where you can hide bodies and loot.
Most bushes outside the house on Hox Revenge are solid,meaning you can hide anything there most of the time.May need to do some experimentation to see which is solid or just a placeholder.
That being settled,your build has a heckton of flaws.Mastermind dosen't need the second row of skills,because stealth dosen't need team-enhancing abilities apart from Endurance.Sprinting in all locations doesn't seem like a useful skill,those points may be better for Silent Killer basic to give the silenced weps a punch & Camera Loop aced.