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...I am planning on Dronoria HAARP residetials and GOSH going carefully tentacular tantaltaining. In the city. Shimmering style...
"Skeletal animations are not supported. We are keeping a very close eye to support them in the future. Many of the building and props animations you see in the game, such as the wind turbines, waving trees.. are not skeletal meshes and are using vertex animations. For your asset to use those, you simply need to select one of those vertex animated building as template and you will be able to have simple animations on your custom building. You can open them in the editor and place props, quite a lot like any other buildings."
So it looks a bit specialized and might be a bit tricky to use in this case, but I'll look into it.