Cities: Skylines

Cities: Skylines

637 ratings
Control Building Level Up v0.4
File Size
0.020 MB
Mar 24, 2015 @ 4:33pm
4 Change Notes ( view )

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Control Building Level Up v0.4

This mod enables you to control your city development by preventing buildings from upgrading to a certain level. Simple select a (growable) building of your choice and click on one of the level-up progressbars and the building won't exceed over this selected lock-level. If you select a lower level than the actual level of the building it will be bulldozed after a while.

Version 0.4: Added district support.
* Click on the district to set a lock level for residential, commercial, industrial or office buildings.
* Now we distinguish between district lock level (red symbol) and individual building lock level (white as so far).
* After setting a district level, which applies to every building of this type in the district, you can still set a specific lock level for each individual building, this level has always a higher priority than the district one.
* That means also, that already existing building lock levels will not be overwritten when setting a district level.
* When removing the building lock level, the district lock level is assigned to the building (if this is set for this building type).
* Changed lock symbol from '#' to 'x'.
* See new video!
Version 0.3: Removed debug-infos
Version 0.2: There was a bug in the first version of this mod. Some parts of the code were not initialized correctly, so basically the mod was working in background, but the user interface wasn't loaded.

Note: The mod should work with existing savegames and not corrupt them, but it is not that much tested yet. If bugs appear, please report as detailed as possible. Built and tested under Windows 7 64-Bit, I have no information about other plattforms.
This modification comes without any warranty, I take no responsibilty for loosing your savegame, your virginity, or whatever.

Special thanks to user nlight for ModTools modification , it immensely reduces the try-and-error work and makes working with the API much less frustrating.

Source code is available under GPLv2 at Github [].

Have fun!
Popular Discussions View All (1)
Aug 8, 2017 @ 11:08am
Mods not compatible with this mod
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kevin94131 Jan 18 @ 10:37am 
The Remove Stuck Vehicles mod appears to conflict with this mod. This mod worked fine for me until sometime in November, then it just suddenly stopped working--the x's stopped showing up and it wouldn't let me put an x on any of the levels (oddly enough, zones that I had previously put an x on still stopped leveling up at the levels I had earlier assigned, but I couldn't change levels or create new zones with level up restrictions). After I turned off the Remove Stuck Vehicles mod, it went back to working normally again.

If you're having problems with this mod and are using the Remove Stuck Vehicles mod, try turning that one off--it appears to conflict with this one.
картошка Jan 18 @ 9:21am 
this doesn't work anymore, maybe an interaction with another mod?
HGscMENTOR Jan 14 @ 2:13am 
I had problems with garbage trucks and landfills - the trucks not collecting properly or not going out - but I didn't have RICO anything on the game (had not even discovered it yet). My problem came from the mod that kept city service vehicles inside a zoned District. Stopped using it - the problem went away. Your problem might be that mod, not the RICO mod. Can't remember the name of the mod, but will look it up if you are interested.
OneJasonBradly Jan 12 @ 2:33pm 
@UnicornPoacher; I use this mod a great deal perhaps 1/3 to 1/2 of my city is limited at various points and no issues.
my Population about 90k.
UnicornPoacher Jan 12 @ 10:01am 
Seems great but how does it work for dealing with buildings over a large area? Is this only good for one-offs?
Seed5050 Dec 13, 2017 @ 9:56am 
you are right it was something else..after all my vanilla highrise lv5 buildings disapeard i made a i hope with a new city it works well for longer.because a week ago everything was ok..the problem is i have 35 mods on that can conflict with each other..
OneJasonBradly Dec 11, 2017 @ 6:08pm 
Deadman, yes it's working with that mod
Seed5050 and HGscMENTOR
I wonder if RICO is messing conflicting with this mod. I have no issues with this mod nor ever have. Nor have I used RICO.
Seed5050 Dec 11, 2017 @ 3:59pm 
after pointing out it was this mod,why my garbage trucks and lanfills never worked.dont now why this mod is causing this issue.:steamsad:after make historical was removed,i have to make all my favorite low level buildings to rico buildings.:steamsad:
Rendarg Dec 8, 2017 @ 8:31am 
It's still working for me. I just finished creating a "Level 1 Slum" at the outskirts of my city. All the level 5 buildings disappeared, when i turned the level restriction on, and then the whole district was rebuild with only level 1 buildings.