Tabletop Simulator

Tabletop Simulator

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Vinhos
   
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Number of Players: 4
File Size
Posted
Updated
186.304 KB
Mar 8, 2015 @ 5:16am
Mar 11, 2015 @ 2:30pm
3 Change Notes ( view )

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Vinhos

Description
Vinhos Board Game (2-4 Players)
Game Design by Vital Lacerda
7 Comments
paulyd83 May 18, 2020 @ 1:10am 
This is not the 2016 version
Knaughx May 12, 2020 @ 12:04pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
evildrganymede Mar 19, 2020 @ 12:08am 
Just as a note for anyone looking - this version of the game seems to be more complete (it isn't missing meshes) and more friendly to use than the other one in the workshop.
fnord May 20, 2018 @ 2:56pm 
Love this game! Did you apply Vital's "Patch" where VPs at the end of the game can only add up to 16 points instead of unlimited in the victory conditions up in the top right?
Ferrix May 24, 2015 @ 12:04pm 
Fantastic game. I had to buy it after playing this. Thanks for uploading.
joevandal  [author] Mar 11, 2015 @ 2:37pm 
updated enologist and barrel model. Updated winery and cellar pieces for easier stacking
joevandal  [author] Mar 8, 2015 @ 5:58am 
Fixed issue with initial build of not loading mesh object. Updated Enologist object