Homeworld Remastered Collection

Homeworld Remastered Collection

2,017 ratings
Complex EVO [HW Remastered]
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HomeworldRM: HomeworldRM, HWRM
File Size
Posted
Updated
2,028.356 MB
Feb 24, 2015 @ 12:58pm
Nov 21, 2021 @ 10:13am
48 Change Notes ( view )

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Complex EVO [HW Remastered]

Description
The Complex Mod will end in March 2022 and a new innovative project is about to be launched.
https://www.kickstarter.com/projects/eraone/era-one-new-start
We are honored to invite you on this new journey!

LATEST UPDATES
-Complex EVO series [HW Remastered]
dev. build 47, October 7 2021
https://www.patreon.com/beghins

DEAR USER,
Complex is an independent project, developed thanks to the support of Patrons
https://www.patreon.com/beghins
I would be grateful if you want to join my campaign.
With a small amount you will contribute to the development, and you will play Complex for a long time.
Thank You very much, Beghins.

COMPLEX
Developed by Homeworld Remastered core team members, Complex is scripted from scratch, fixes all critical bugs, improves the complexity of the original Homeworld gameplay to extent, where player has to take into account a lot of variables during space battle in order to prevail.
This version of Complex works on the updated Homeworld Remastered engine and has a lot of new improvements: new ships, new graphics and FXs, new UI (unit interface), new environments and complete optimization for newer hardware, thus allowing smooth gameplay.
You can subscribe and play the public version, stable and constantly updated.
The new improved series is in progress at https://www.patreon.com/beghins, becoming a Patron you can play the dev. builds and help us to reach the next public release. Join our mission and help us to make Complex the most perfect space RTS ever.

IMPORTANT
-It's recommended to play the english version, Complex is not localized.
-Launch Complex alone, without any other mod/addon/cheat
-It's recommended to clear the mod folder everytime you download the new version: ..\HomeworldRM\DataWorkshopMODs\398406822

MORE
-Main site www.homeworld2complex.com
-Complex 9 series [HW Classic]
http://steamcommunity.com/sharedfiles/filedetails/?id=870497410
Popular Discussions View All (296)
1
May 8 @ 11:49am
Mission 3?
servase
9
Jan 30 @ 10:28pm
2nd Mission - How to Take Control over Mothership
☆ ~ElijahRS~☆
7
1
Feb 22 @ 7:54am
Can the Producer add ships from older versions(complex9.1) to complex evo?
fengyunjidang
< >
3,045 Comments
owen edmonds May 22 @ 11:56am 
beghin is gone for weak? we wail the too long?
Dr. Doom May 16 @ 5:34pm 
What a dipshit you are theSORROW. What exactly have you contributed to the community besides infinite stupidity and boundless ignorance?
theS0RR0W May 13 @ 9:38am 
this mod developer is just a poor fool: he has enormous potential and almost infinite gain with this mod yet he gets lost in making games of the lowest category. What a waste. He hopes to make more money with that shit game he's developing. Typical average Italian.
Redoi May 3 @ 10:42am 
Which complex mod allows for the colonising of planets and the big solar system maps, i remember playing maybe complex 9 before remastered released, looking at the skirmish maps on Evo it doesnt seem to have what I remember.

Am I better off going back to HW2 classic for the interplanetary stuff?
richi94008 May 3 @ 6:47am 
just waitin for the third mission <3
Diolinei May 1 @ 4:22pm 
It is impossible to fix the mothership in the 2º episode. I tried to change the to easy, work with 7 patchers and 5 support modules (from the end off the 1º episode).
Every time is the same. The mothership colide to asteroid.
Fabianbecker16 May 1 @ 7:32am 
I something, the others was right, the Campaign ist very difficult (THE BEGIN OFF MISSION 2 IS THE KEY PROBLEM, ore the reset off the reasearch by load the saves) we now this is not the Autor priority, but we wish Complex and not a selfbuild, that drivting away from homeworld.

I agree this mod is better than KICKMASTER !!!!!
Fencer94 Apr 30 @ 10:39am 
Spend 2 hours clashing nearly invincible fighters to have 2 roller mines come in from the other end of the map, not caring about 5 missile defense specced ships (they just didnt do damage to them) and kill my mothership.
Classic complex is nice but this is just an ugly mess..
battledad19 Apr 23 @ 1:36pm 
ive captured the raider mothership(thats what it is to the raiders atleast) and the core does go to the raider ship, just release the core near the mothership then blow up the raider ship, before the evac transports come to dock, as for the part where you have to escape, i still havent figured that out.
明石 Apr 23 @ 10:51am 
stupid campaign!