Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Clear, concise, and admitting where ones Knowledge of the Enemy is FAR more important for Tau (unless in SPecial Missions, like Waves, there just go Kayun, make 8 FW Teams, And a few hpounds and AVespic Scout for emergencies,, get the "longer than my Full HD Resolution Screen, and that more than a Decade ago....
I am a Kauyoun Fan not for what it brings, but on how it Uberpimps the humle Tau Warrior to Units devastating normal and light Infantry from AT LEAST half a Screen outside their range.
I play 40kthe original way, and since Units there are VERY different, I normally fiels 1 FW Unit, one Commander, and the rest Crisis SUit teams. IOf some 2 to 3 pts are left after hiotting the Scenaros Limitastion, I might add some hound (+S), but the intuitive Skill I hver with jumping units allocation has won me about m7 out of 10 when using this setup.
Thanks, and a Good day!