Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Awesome Sponsors
 
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0.008 MB
Feb 6, 2015 @ 2:19pm
Mar 8, 2016 @ 2:42pm
11 Change Notes ( view )

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In 1 collection by Ryika
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Description
Overhauls Sponsors and makes them more interesting and distinct to play with.

This mod only works with the Rising Tide DLC.


It works with Rising Tide and Rising Tide Only.
If you don't own Rising Tide use this classic version instead.

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v7:
ARC:
- Reduced Covert Ops Bonus Speed from 20/30/40% to 15/20/30%.

Bugfixes:
- Fixed Brasilia's Trait; it now works properly (did not give diplomatic capital from kills) and the description has been updated with the correct text.

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This mod was originally created to tackle the issue that Sponsor Bonuses were extremely weak and meaningless, but Firaxis actually did a good job tackling this issue in Rising Tide (Balance-Problems aside), so the focus has shifted from trying to create even more powerful bonuses to changing existing bonuses to make them more active and allow them to shape how Sponsors are being played. With this mod, every one of the 12 Sponsors has a unique Twist that defines their gameplay or opens up new opportunities or changes, no purely passive bonuses like "Gain a few extra tiles during the game" - yes, I'm lookng at you, Kavithan Protectorate!

Sponsor Traits have been broken up into 2 Categories - each Civ has a primary one that can be leveled up and 2 Secondary Traits that are always active. The strength of Active/Passive Bonuses differs between Sponsors and the "ideal" time to level up the primary Trait will differ greatly depending on the Sponsor and the Strategy used.
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97 Comments
BBoss Nov 18, 2018 @ 9:08pm 
@Cannon Fodder
Thanks for the input, man!
Cannon Fodder Nov 15, 2018 @ 4:08pm 
@BigBoss
Kinda necro here, but both mods/sets of mods are awesome. Honestly, you are best off to try them both and decide from there.
Orions_Wraith May 1, 2018 @ 2:25am 
does this work for online
BBoss Mar 25, 2018 @ 5:27pm 
I was searching for mods and came to the conclusion (correct me if I'm wrong) that there are two main overlaping overhaul mods.
The ones from the developer/user "Gaia" and the ones made by "Ryika", I would like to know if there's a consensus in the community to which ones are "the best" regarding balance, playability and such...
Any advices or suggestions on the matter?
Ryika  [author] Jan 3, 2017 @ 12:56pm 
That's Codex. Don't mix it with other mods.
Venusaisha Jan 3, 2017 @ 12:36pm 
not sure which mod has Ryika_DiplomacyPopup.lua:345. two game crashes had that as error.
sadovi Aug 6, 2016 @ 1:37am 
H E L P ! the game crashes when i try to use this mode, any idia ?
OwO Aug 1, 2016 @ 3:27am 
thank you very much !
Knight Ferros Jul 31, 2016 @ 6:49pm 
Unko: If you set a city to produce something like Science or Energy, Al Falah will increase how much that city makes.
OwO Jul 2, 2016 @ 7:55pm 
Hi ! I'm bad at english, I dont understand what the Al Falah bonus does, could you explain to me ? =c (cant find a trad)