Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Awesome Sponsors
   
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File Size
Posted
Updated
8.176 KB
Feb 6, 2015 @ 2:19pm
Mar 8, 2016 @ 2:42pm
11 Change Notes ( view )

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Awesome Sponsors

In 1 collection by Ryika
The Awesome Collection
8 items
Description
Overhauls Sponsors and makes them more interesting and distinct to play with.

This mod only works with the Rising Tide DLC.


It works with Rising Tide and Rising Tide Only.
If you don't own Rising Tide use this classic version instead.

_______________________________________________________________

v7:
ARC:
- Reduced Covert Ops Bonus Speed from 20/30/40% to 15/20/30%.

Bugfixes:
- Fixed Brasilia's Trait; it now works properly (did not give diplomatic capital from kills) and the description has been updated with the correct text.

_______________________________________________________________

This mod was originally created to tackle the issue that Sponsor Bonuses were extremely weak and meaningless, but Firaxis actually did a good job tackling this issue in Rising Tide (Balance-Problems aside), so the focus has shifted from trying to create even more powerful bonuses to changing existing bonuses to make them more active and allow them to shape how Sponsors are being played. With this mod, every one of the 12 Sponsors has a unique Twist that defines their gameplay or opens up new opportunities or changes, no purely passive bonuses like "Gain a few extra tiles during the game" - yes, I'm lookng at you, Kavithan Protectorate!

Sponsor Traits have been broken up into 2 Categories - each Civ has a primary one that can be leveled up and 2 Secondary Traits that are always active. The strength of Active/Passive Bonuses differs between Sponsors and the "ideal" time to level up the primary Trait will differ greatly depending on the Sponsor and the Strategy used.
110 Comments
Fokke456 Sep 24, 2023 @ 1:06pm 
This seems to work with Anchor Ceti 1.15.
Bad Pipe Aug 9, 2022 @ 7:32am 
(0x0000000000400000 : 0x001C292F) civilizationbe_dx11 ! ForgeUI::ForgeUI_UIManager::AddInputPreProcessor (???, line 0)
(0x0000000000400000 : 0x006F92B4) civilizationbe_dx11 ! GetSmallObjectAllocator (???, line 0)
(0x0000000000000000 : 0x76C06739) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x77BD8FEF) ??? ! ??? (???, line 0)
(0x0000000000000000 : 0x77BD8FBD) ??? ! ??? (???, line 0)

Ryika I only have several of your mods running, and this is happening each time I open the diplomatic menu, I don't understand how this could happen, can you help?
Bad Pipe Aug 9, 2022 @ 7:32am 
(0x0000000000400000 : 0x00173055) civilizationbe_dx11 ! ForgeUI::ForgeUI_UIManager::GetColor (???, line 0)
(0x0000000000400000 : 0x00329F5A) civilizationbe_dx11 ! ForgeUI::WorldAnchorControl::GetWorkingWorldPosition (???, line 0)
(0x0000000000400000 : 0x000EA33A) civilizationbe_dx11 ! hks_rawsetslotv (???, line 0)
(0x0000000000400000 : 0x003D89E4) civilizationbe_dx11 ! hksi_lua_touserdata (???, line 0)
(0x0000000000400000 : 0x00417173) civilizationbe_dx11 ! ForgeUI::ButtonControl::GetText (???, line 0)
(0x0000000000400000 : 0x0060B81D) civilizationbe_dx11 ! EXP_GetMovieEventSystem (???, line 0)
(0x0000000000400000 : 0x0060BDAB) civilizationbe_dx11 ! EXP_GetMovieEventSystem (???, line 0)
(0x0000000000400000 : 0x0060BE8B) civilizationbe_dx11 ! EXP_GetMovieEventSystem (???, line 0)
Bad Pipe Aug 9, 2022 @ 7:32am 
(0x0000000000400000 : 0x00069106) civilizationbe_dx11 ! lua_tointeger (???, line 0)
(0x0000000000400000 : 0x0046A220) civilizationbe_dx11 ! HksCompilerSettings::setBytecodeSharingFormat (???, line 0)
(0x0000000000400000 : 0x00486653) civilizationbe_dx11 ! ForgeUI::ImageControl::SetTextureOffsetVal (???, line 0)
(0x0000000000400000 : 0x0026432D) civilizationbe_dx11 ! ForgeUI::AnimControl::IsStopped (???, line 0)
(0x0000000000400000 : 0x0018A996) civilizationbe_dx11 ! ForgeUI::TextControl::GetFont (???, line 0)
(0x0000000000400000 : 0x00166AFE) civilizationbe_dx11 ! ForgeUI::StackControl::Cast (???, line 0)
Bad Pipe Aug 9, 2022 @ 7:32am 
Unhandled Exception
Code: EXCEPTION_ACCESS_VIOLATION
Error reading address 0x59

Call Stack
-----------------------------------------------------
(0x0000000000000000 : 0x710D9BA4) ??? ! ??? (???, line 0)
(0x0000000000400000 : 0x0062245C) civilizationbe_dx11 ! EXP_GetMovieEventSystem (???, line 0)
(0x0000000000400000 : 0x00617471) civilizationbe_dx11 ! EXP_GetMovieEventSystem (???, line 0)
Jet Nov 14, 2021 @ 11:52am 
I think I found a bug, Franco-Ibera is not triggering the free virtue(s) after upgrading the personality trait (1 free virtue after every 10/8/6 virtues gained through culture). I had 6 virtues when I upgraded the personality trait from 8 -> 6, and did not receive the free virtue.
renzino Oct 18, 2021 @ 4:26am 
Now all the sponsors are greats.. Thank you for your work !
Ryika  [author] Oct 7, 2021 @ 11:13pm 
That usually happens because of Lua errors, though it shouldn't actually freeze your computer, it's just that the game will hang and won't minimize. If you run in windows mode, you should be able to close it. Turning Leader Graphics to Minimum (so they're just still images) should also prevent the freezing, but it doesn't solve the actual problem.

After the game has crashed, have a look at lua.log in...
Documents\My Games\Sid Meier's Civilization Beyond Earth\Logs
...to see what exactly's causing the errors.
GojiraTX Oct 7, 2021 @ 2:28pm 
Game freezes my whole computer every single time i meet my first colony. I can't imagine what is causing this, but it never happens in vanilla. Only with your Awesome modlist active.
GojiraTX Oct 7, 2021 @ 2:14pm 
Does this mod affect diplomacy in any way? Because either this mod or one of your other ones just caused my game to freeze on the first contact diplomacy screen when someone came across my explorer.