Source Filmmaker

Source Filmmaker

[SFM Model] Sword of Demise
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"It took me forever, but here's the Sword of Demise from Zelda: Skyward Sword, ported by yours truly, Europe's biggest modeling noob.
Now that I finally got the model to work properly, I'm gonna make a less crappy texture. Easy-peasy-lemon-squeezy compared to the many hours I wasted yesterday trying to figure out how to extract stuff from an ISO, shuffling through a metric crapton of folders and going through the long and tedious process of converting the model from .brres over .obj and .smd to .mdl.
Looking back at that, I'm actually surprised nothing got messed up after running the model through SZS Modifier, BRRES Viewer, Noesis [the same tool used for Wii U ripping, I heard - please, devs, update it soon so we can have Hyrule Warriors' Zelda and Ganondorf ;-;], Blender and HLMV. Blender was the hardest part, though. Kept screwing up the UV maps, now I've got 7 separate variations of the texture lying around in my folder, only one of which is working without it getting stretched all over the place like it owns it.

tl;dr I've got a massive headache from all the file formats and tools, but I'm really proud of getting this done.

I might upload this to the SFM workshop if I figure out how. Any advice is appreciated."
2 Comments
Troop  [author] Aug 2, 2015 @ 5:38am 
Yeah, it's possible, but I'm not the right person to ask for character models. I know next to nothing about bones, rigging and all that stuff.
Zaelstrider Aug 2, 2015 @ 1:17am 
Nice work!

By the way, is it possible to rip Ghirahim's modelling?