Garry's Mod

Garry's Mod

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NextBot Zombies 2.0
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
Tags: coop
File Size
Posted
Updated
80.367 MB
Jan 23, 2015 @ 5:02pm
Jul 30, 2017 @ 10:46am
31 Change Notes ( view )

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NextBot Zombies 2.0

Description

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HOW TO USE

Nextbots use a navigation mesh instead of an ai node. You can generate one for a map by typing in the following command:

"nav_generate"

Depending on the size and complexity of the map it can take from several seconds to several minutes.

Once the process is finished, the map will be restarted and once you've loaded back into the map, make sure to type in "nav_save" so you don't have to generate the navigation again.

No walkable seed positions
If "nav_generate" gives you a message saying "No walkable seed positions" then type in:

"nav_edit 1" then point into complex spots on the map and once finished, type "nav_mark_walkable" then type "nav_generate"

Zombies are frozen / moving in place
This means the map has no navigation mesh, or that the area they're spawned in has no connection to a navigation mesh.

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Features:
- Uses garry's mod nextbot ai
- Targets in a line of sight and will not see past walls ( can be changed via commands )
- Good performance

- Attacks NPCs and vice versa
- Attacks props and break down doors ( can be disabled via commands )
- Variety of zombies ( 17+ zeds )
- "Boss" zombies

- Uniqueness for each zombie ( animations and gameplay wise )
- Unique animations ( death animations, flinch animations, etc )

- Support for BGO ( blood and gore overhaul )
- Custom sounds, models, etc

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Commands: ( to be typed into the console )
- "nb_stop 1/0" = Stop/Start all nextbots
- "nb_npc 1/0" = Activate/Disable npc targetting
- "nb_attackprop 1/0" Activate/Disable prop/door attacking
- "ai_ignoreplayers 1/0" Nextbots ignore/target players

- "nb_targetmethod 1" Nextbots target in a cone and will not see past walls.
- "nb_targetmethod 2" Nextbots target in a very large sphere around them.
- "nb_ignoreteam x" Nextbots ignore the team index with x being the team index.

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Addons that work well together:
- Simple Prop Damage
- Dynamic Zombie Spawning

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Additional Nextbots:
- L4D Tank NextBot
- Spooky Skeleton NextBots
- Zombie Survival NextBots 2.0
- NextBot Nazi Zombies 2.0
- Nextbot Mob of the Dead 2.0
- Underhell Infected 2.0
- Infected Citizens

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More information on navigation meshes:
- Navigation Mesh Guide
- Nav Mesh Editor

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Credits:
- fruitwasp for fixing and detecting errors
- All skins, models and sounds are not mine. Respect goes to those who made them.
- Guns in screenshots are from Customizable Weaponry 2.0, by spy.

Popular Discussions View All (26)
86
May 14, 2023 @ 1:40pm
Bugs
GenStone
28
Apr 29, 2021 @ 2:21pm
Nav_generate freezes my gmod
Jesus The Socialist
5
Aug 20, 2017 @ 1:42am
Infecting?
GenStone
1,013 Comments
antonioyusti Jan 1 @ 8:10pm 
when i try to spawn the zombies its always errors i cant spawn them
Doctor Sex 2: Operation 69 Nov 12, 2023 @ 1:05pm 
they focken suck
LethalPumpkin40 Oct 6, 2023 @ 7:37am 
cool:steamthumbsup::steamhappy:
ppastusz2 Sep 4, 2023 @ 4:35am 
i wish they could attack zeta players
badbucky Aug 22, 2023 @ 6:15pm 
broken
Жека денієльс Aug 4, 2023 @ 11:01am 
errors:steamthumbsdown:
CallMeMissSteak Jul 10, 2023 @ 4:16pm 
it creates an error pls fix
N00bGsav™ Mar 11, 2023 @ 8:15am 
why not a nextbot 3.0 tank?
kvnwilliamson Feb 23, 2023 @ 6:29am 
I remember when I thought this addon was scary and I wish he would make it so they can only see you if you are close enough to them and have them wander around
DemolitionMan Dec 3, 2022 @ 10:06pm 
do dead people turn to zombies when they die