login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Help us translate Steam
if you are interested please mail to: feedback@thesevenyearswar.com
pour voir un petit tutorial allez à: http://thesevenyearswar.com/tutorials.htm
je vais informer sur le prix depuis les jours prochains.
Thanks for your feedback! You are right, it is very hard to do that project alone. I have been working for more than 3 years now on that game. Surely you cannot expect graphical effects shown in <Empire Total War> but I am sure you will be delighted about game depth and the wide range of game options. I will post another video within the next days showing current graphics status and ui functions.
The game is currently in beta phase, which means there is still a lot of work to do, a lot of bugs to fix. But even after the scheduled release in October I am planning to implement as many user feedbacks as possible, as I already did in the alpha testing phase.
Please follow the news and updates on my homepage: www.thesevenyearswar.com