Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just something to add in your solution : the scanner make a "bip" each time it highlight objects that you don't have complete the scan.
So when you are in a mission where you have already scan all objects and ennemies you can just go in a room and use the scan waiting the highlight and listen if it made a "bip" or not. If you hear it, it's probably a rare storage nearby. By the way the color highlights only work in the room where you are, while the sound can be heard in a perimeter around the object. Must be carefull it seems that the flower you can scan on earth always produce a "bip" because they are always scannable.
This work only for CODEX scanner .
Hope i've been helpfull and thanks again.