Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The map layout is somewhat different compared to the PD2 map. The lobby is too wide, the door is too small and off-center, and there are deposit boxes on the wrong wall in the vault.
There's no indication as to what triggers the horde. I've seen pop-up notifications in other maps; it should be possible to add one here.
Bots often get stuck behind objects, like the gates in the parking lot. The bot pathing needs to be fixed.
There's a lot of uneccessary clutter around the map. Dead bodies, books, maybe some of the CEDA stuff, all of that can be removed.
The waves of zombies are too small and infrequent, and they end quickly too, at least at the beginning. There should be more zombies, and waves shouldn't end.
These are all my criticisms. The map's a good idea, but it still needs some work to be better.
Check it out.
http://steamcommunity.com/groups/masscrabbingco/discussions/1/622954302095165182/
Also, I love the model, great game too, just wish it was a bit longer.