Escape From Duckov

Escape From Duckov

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我是不会还钱的! - I'm Not Gonna Pay!
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Oct 25 @ 12:14pm
Nov 1 @ 4:30am
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我是不会还钱的! - I'm Not Gonna Pay!

Description
⚠️ This mod only has Chinese content, but I don’t think it poses any significant difficulty.

🏦 我是不会还钱的!v1.2 (I’m Not Gonna Pay!)

v1.2 Update — Customization Features Added
v1.2.2 Update:
    []Overdue days changed to 2 days[]Spawn time randomized between 1–4 minutes
If the changes do not take effect, please delete the mod configuration file to regenerate it.

可以借贷,甚至有追杀!但我是不会还钱的!
You can borrow money… even get hunted down! But I’m not gonna pay!

💰 Description

Now!
Your ATM can lend you money!
But if you dare to keep your debts unpaid…
terrifying enemies will come after you!

When debt collectors appear, you can choose to:
  • 🏃 Run — survive temporarily;

  • ⚔️ Fight — defeat the debt boss and earn a chance to survive;

  • 💸 Pay — become a “trustworthy” person (if you want).

If you are strong enough, defeating the debt boss will grant you a special Debt Note.
Take it back to your base to clear all your debts.

🕹️ Features
  • 💵 Loan System — borrow anytime and spend freely.

  • ⏰ Overdue System — long overdue debts trigger debt collector events.

  • 💀 Debt Boss Battles — bosses randomly spawn to collect debts.

  • 📜 Debt Note Mechanic — defeat bosses to redeem your credit and clear debts.
⚠️ Mod Settings
  • 💵 Max Borrowable Amount = Player Level × 5000

  • ⏰ Repayment Deadline = 2 days after borrowing

  • 💀 Debt Boss Spawn Rules:
    1. Loan is overdue.
    2. Player has not obtained a Debt Note.
    3. Only spawns on the following maps: Ground Zero, Warehouse Area, Farm Town.
    4. Spawn probability = Loan Amount ÷ Total Credit Limit
       (e.g., if you borrowed 3,000 out of a 10,000 limit, spawn chance is 30%)
    5. Spawn occurs a random time after entering the level (1–4 minutes).
    6. Spawn at a certain distance from the player (20–25 meters).
    7. Will not spawn during stormy weather (unless already spawned in non-storm conditions).
    8. Will not spawn at night (unless already present during daytime).
    9. Only attempts to spawn once per map entry.
    10. All spawned bosses are original game bosses (including their minions).

  • 📜 Boss List:

    Only bosses below or equal to the current difficulty level will spawn.
    The default difficulty level is 1.
    Unlocking the Warehouse District beacon increases the level to 2.
    Unlocking the Farm Town beacon increases the level to 3.

    • Difficulty 1: Pato Chapo + 4 Minions
    • Difficulty 2: Lordon + His Dog
    • Difficulty 2: Speedy Group Commander + 4 Minions
    • Difficulty 3: Vida
    • Difficulty 3: Mad Bomber
    • Difficulty 3: Mine Manager+ 4 Minions
    • Difficulty 3: Triple-Shot Man + 3 Minions
    • Difficulty 3: Fly Captain + 2 Minions
    • Difficulty 3: School Bully + 3 Minions (the easiest one)
    • Difficulty 3: Security Captain + 3 Minions
    • Difficulty 3: Misel
    • Difficulty 3: Shotgunner + 3 Minions
    • Difficulty 3: Senior Engineer

  • ⚙️Mod Customization Options
    The mod configuration file is located in the game’s root directory:
    Escape from Duckov\Duckov_Data\Mods\ImNotGonnaPay\config.yaml
    It will be automatically generated after the first launch.
    After making any changes, please restart the game for them to take effect.
    1. EnableTestMode:Whether to enable test mode (F2 to spawn Boss, arrow keys to switch Boss type, F3 to spawn debt note)
    2. BalanceRatePerLevel:Loan limit per level (Total loan = Level × this value)
    3. DueDays:Overdue days (-1 means immediately overdue)
    4. enableSpawnChance:Whether to enable spawn chance
    5. checkTime:Whether to check spawn time
    6. spawnTimeOnDayStart:Earliest spawn time
    7. spawnTimeOnDayEnd:Latest spawn time
    8. checkWeather:Whether to spawn only during non-storm weather
    9. spawnStartTime:Time (in seconds) since level start before spawning is allowed
    10. spawnEndTime:Time (in seconds) since level start after which spawning stops
    11. spawnDistanceMin:Minimum spawn distance from player (meters)
    12. spawnDistanceMax:Maximum spawn distance from player (meters)
    13. enableJLab:Whether to enable spawning in JLab levels
    14. BossInfoList:Boss Boss spawn list and configuration
      1. presetObjName:Boss Preset object name (must match the prefab name in resources)
      2. displayName:Display name
      3. bossCount:Number of same-type bosses spawned at once (default 1)
      4. isGroupBoss:Whether it is a group boss (comes with sub-units)
      5. levelIndex:difficulty level
      6. childPresetObjName:Sub-unit prefab name (valid if isGroupBoss = true)
      7. childCount:Number of sub-units (valid if isGroupBoss = true)

*The item ID for the Debt Note is: 14001 (if you encounter any issues, you can manually refresh and re-enter the base).
Github [github.com]
Popular Discussions View All (3)
15
Nov 3 @ 10:19pm
PINNED: Bug反馈帖-Bug Report
Flow_Cloud
0
Nov 1 @ 11:28am
建议加入征信制度提高难度
躺在床上的咸鱼
0
Nov 1 @ 4:54am
关于刷怪的声明(不刷债主/不刷BOSS)
Flow_Cloud
145 Comments
迦南圣经 12 hours ago 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Ruisaotome 18 hours ago 
提高难度!!!!
barsou Nov 4 @ 8:13am 
感觉没啥用,等到ATM至少有十多万存款了。。。。。。。
PLAYER-114514 Nov 4 @ 5:21am 
生成能否给个提示?“讨债人已经进入战场”之类的。零号区带着扛着鱼竿渔夫帽,钓完鱼顺路去围栏摸点材料,出门脸上围了校霸一帮人QAQ 我特么匆匆忙忙连滚带爬,终究不敌球棒侠碎了个极限档。要是能提示下有个心理准备就好了
嘿,人类 Nov 4 @ 4:32am 
借完钱关掉mod,是不是就是白嫖了?
纸梦白 Nov 3 @ 7:27pm 
要是没有欠款获得了欠条会消耗吗
迦南圣经 Nov 2 @ 12:26am 
大佬,强烈要求提高讨债敌人的强度,他们太仁慈了,对付借钱是大爷的人一定要狠狠地上强度,不然全是薅羊毛的提款机
Koutari Nov 1 @ 11:25pm 
有借也该有存吧,存钱给个利息也不错(但是打个游戏也要像现实一样存款也太悲哀了(扶额
2879093372 Nov 1 @ 3:49pm 
连续多次击败上门追债的BOSS后加派问号怪讨债怎么样,不然有些玩家无限薅羊毛,银行需要止损,请了问号怪来讨债
Litoko Nov 1 @ 11:45am 
不能总考虑穷人的感受而忽略了富人,照顾一下有钱人吧,能不能出个放贷的功能,我想钱生钱!